#16_07s: The Peiper is Paid - PzC 05 Bulge '44
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Rating: | 5.05 (28) |
Games Played: | 32 |
SM: | 3 |
Turns: | 38 |
Type: | Stock |
First Side: | Axis |
Second Side: | Allies |
West Wall, Dec 16th 1944: The 1st SSLAH Panzer Division was the strongest fighting unit in the Sixth Panzer Army. Undiluted by any large influx of untrained replacements, it had an available armored strength on Dec 16th of about a hundred tanks, equally divided between Mark IVs and Panthers, plus forty-two Tiger tanks belonging to the 501st SS Panzer Detachment. The road net in the Sixth Panzer Army would not permit the commitment of the 1st SS Panzer as a division, even if two of the five roads allocated the army were employed. The division was therefore divided into four columns or kampfgruppen: the first, commanded by Colonel Peiper, contained the bulk of the 1st Panzer Regiment and thus represented the armored spearhead of the division. The original route for Peiper's KG was Route D assigned by 6th SS Pz Korps. Peiper could not follow the route exactly as given for a variety of reasons. The actual route he took was Losheim, Lanzerath, Honsfeld, Bullingen, Moderscheid, Ligneuville, here the road divided. Peiper had a precisely defined mission: his KG was to seize the Meuse River crossings at Huy, making full use of the element of surprise and driving west without regard to any flank protection. Therefore, his path lay straight ahead, through Stavelot, Trois Ponts, Werbomont, Ouffet, Seny, Huy - a distance of some 50 miles. Only a few short miles to the north lay Malmedy and the road to Spa and Liege. Malmedy and the Meuse crossing sites in the vicinity of Liege, however, were in the zone assigned the 12th SS Panzer Division. Whatever timetable he was using, if indeed he had any precise timetable in mind, his KG was making good progress and the element of surprise, as shown by the lack of any formal resistance, was working to his advantage. This explains why Peiper stuck to this route. This scenario was designed for you to follow in Peiper's footsteps, although having much more information, and hindsight from 50 years ago, may give you an edge. It can also be PBEM. [Size, medium] Designers' Note: If played with Explicit Supply rules ON, the following victory point levels are recommended to be used: 1250-1500-1750-2000.
Gaming Records | |||||||||
---|---|---|---|---|---|---|---|---|---|
1st Side Player | 2nd Side Player | Result | Score | ||||||
Riku | vs. | panther421 | Allies Major Victory | 54 | 6 | ||||
zorak | vs. | Many Mariuses | Axis Major Loss | 6 | 54 | ||||
Doctor | vs. | Landser34 | Allies Major Victory | 54 | 6 | ||||
Hwkhuntswalking | vs. | NavyGuy67 | Axis Major Loss | 6 | 54 | ||||
Barbarrossa. | vs. | Beerweasel | Axis Minor Loss | 18 | 42 |
It's difficult for the system to capture the soft factors involved in the historical result. As a result, it seems unlikely for the German player to match Peiper's actual advance.