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Getting Started: Joe's Bridge - PzC 10 Market Garden '44

Getting Started: Joe's Bridge Image
Tiller Operational Campaigns Ladder

Getting Started: Joe's Bridge

By Saunders & Blackie
Allies 1 - 0 - 0 Germany
Rating: 6.4 (1)
Games Played: 1
SM: 1
Turns: 8
Type: Stock
First Side: Allies
Second Side: Germany
Hechtel, near the Dutch Belgian border, Sept 10th 1944: The Guards Armoured Division, spearhead of the British Second Army, was advancing down the main road toward the Escaut Canal on an 8 km frontage. They had reached the limit of their map and were facing significant opposition from the Germans. Thus the 2nd Household Cavalry was ordered to recon the flanks, to identify the best route to the canal, and if possible, locate and seize a crossing. The armoured cars of the cavalry cautiously approached the canal and found a crossing point that was held, but not in strength. However, it was still too much for the light scout cars to handle on their own. So a call went out that was answered by the dashing Lt Col. JOE Vandeleur, who, with elements of the Irish Guards, arrived and stormed the crossing with such dash, and inspiring leadership, that the Corps Commander, Gen Horrocks proclaimed that De Groot Bridge would be forever known as "Joe's Bridge". [Size very small] Designer Note: This scenario makes use of many fixed units and is only suitable for playing as the Allied Human vs. the AI opponent. Refer to the Started.HLP file for a quick start to this game and scenario.
Player Voting Stats
Member Balance Enjoyment
slasher's Profileslasher Slightly Pro Germany 3
Gaming Records
1st Side Player 2nd Side Player Result Score
Allies vendetta's Profile vendetta vs. slasher slasher's Profile Germany Allies Major Victory 18 2