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01: No-Man's Land - PzC 11 El Alamein '42

01: No-Man's Land Image
Tiller Operational Campaigns Ladder

01: No-Man's Land

By Saunders & Blackie
British 0 - 2 - 0 Italy
Rating: 7.9 (1)
Games Played: 2
SM: 1
Turns: 6
Type: Stock
First Side: British
Second Side: Italy
Libyan Desert, 1940-43: The armored car regiments were very important in the battles of the Western Desert for a number of reasons. They had a very long range compared to other units and were used for independent missions. As soon as Mussolini declared war the three squadrons of the 11th Hussars were unleashed into "No-man's Land" with the orders "to raise hell, keep the enemy on edge and report what he was up to". Off they went and created havoc behind the Italian lines. So much so that a small force of Italian infantry, armor, and guns were sent to try to confront the marauding cars. Unfortunately they were spotted early and the 11th called in their buddies from the 4th Armored Brigade to join the party. [Size, small] * Designer Note: This is a "What-If" scenario as far as the units used.
Player Voting Stats
Member Balance Enjoyment
Sgt Fury's ProfileSgt Fury Well Balanced 3
Gaming Records
1st Side Player 2nd Side Player Result Score
British skc007's Profile skc007 vs. itlnprd itlnprd's Profile Italy Draw 10 10
British Sgt Fury's Profile Sgt Fury vs. Bilco Bilco's Profile Italy Draw 10 10