0512_07_Lummen_WDS "Belgian Rearguard" - PzC 12 France '40
1 - 0 - 1
Rating: | 8.8 (2) |
Games Played: | 2 |
SM: | 1 |
Turns: | 8 |
Type: | Stock |
First Side: | Axis |
Second Side: | Allies |
Date: 12 May - Size: Small - Description: Battle of Lummen
Scenario Briefing: Supported by the daring operations of Sturm-Abteilung Koch, 4th Panzer Division smashed through the Belgian defenses on the Albert Canal on May 11th and dashed deep into the heart of Belgium. Outflanked, the Belgian Army's position on the Albert Canal was untenable and King Leopold III had no choice but to order an earlier-than-planned withdrawal to the KW Line. To facilitate the retreat, the 1st and 2nd Cavalry Divisions established a defense of the Gete River from the Albert Canal to Tienen while the 14th Infantry Division refused its flank to link up with the Belgian cavalry at the confluence of the Demer and the Gete. After the 1st and 4th Infantry Divisions retreated (in disorder) across its lines, the 14th Infantry Division found itself the easternmost Allied formation in Belgium and the focus of the German attack. By the morning of the 12th, the German 14th Infantry Division had arrived at the Albert Canal north of Hasselt and prepared to attack...
Design Notes:
1. Belgian elements that were retreating through the map area to the northwest are not represented.
Recommended Rules: Alternative Assault Resolution, Artillery Set Up, Recon Spotting, Virtual Supply Trucks, Optional Surrender, Low Visibility Air Effects, Quality Fatigue Modifier, Counterbattery Fire, Night Fatigue, Programmed Weather, Limited Air Recon.
The Delayed Disruption Reporting rule will provide a more challenging experience for the attacking player.
Playing without the Limited Air Recon rule will provide a more realistic depiction of cooperation between German aerial reconnaissance and bomber forces, but may overstate Allied capabilities.
Scenario Briefing: Supported by the daring operations of Sturm-Abteilung Koch, 4th Panzer Division smashed through the Belgian defenses on the Albert Canal on May 11th and dashed deep into the heart of Belgium. Outflanked, the Belgian Army's position on the Albert Canal was untenable and King Leopold III had no choice but to order an earlier-than-planned withdrawal to the KW Line. To facilitate the retreat, the 1st and 2nd Cavalry Divisions established a defense of the Gete River from the Albert Canal to Tienen while the 14th Infantry Division refused its flank to link up with the Belgian cavalry at the confluence of the Demer and the Gete. After the 1st and 4th Infantry Divisions retreated (in disorder) across its lines, the 14th Infantry Division found itself the easternmost Allied formation in Belgium and the focus of the German attack. By the morning of the 12th, the German 14th Infantry Division had arrived at the Albert Canal north of Hasselt and prepared to attack...
Design Notes:
1. Belgian elements that were retreating through the map area to the northwest are not represented.
Recommended Rules: Alternative Assault Resolution, Artillery Set Up, Recon Spotting, Virtual Supply Trucks, Optional Surrender, Low Visibility Air Effects, Quality Fatigue Modifier, Counterbattery Fire, Night Fatigue, Programmed Weather, Limited Air Recon.
The Delayed Disruption Reporting rule will provide a more challenging experience for the attacking player.
Playing without the Limited Air Recon rule will provide a more realistic depiction of cooperation between German aerial reconnaissance and bomber forces, but may overstate Allied capabilities.
Gaming Records | |||||||||
---|---|---|---|---|---|---|---|---|---|
1st Side Player | 2nd Side Player | Result | Score | ||||||
ComradeP | vs. | ShipwreckedFool | Allies Major Victory | 18 | 2 | ||||
ComradeP | vs. | ShipwreckedFool | Axis Minor Victory | 14 | 6 |
The Allies have a chance to inflict defeat upon the Axis if they quickly man forward positions.
The Axis exit objectives make little sense, as there's not enough time to reach them. This scenario really feels like a puzzle.