0628_01a: Through the Swamps - [HTH] - PzC 16 Minsk '44
0 - 0 - 3
Rating: | 8.5 (2) |
Games Played: | 3 |
SM: | 2 |
Turns: | 24 |
Type: | Stock |
First Side: | Russia |
Second Side: | Axis |
SE of Minsk, June 28th 1944: Gen Pliyev's cavalry/mechanized group had been released with orders to advance quickly to the west to seize crossings over the river Neimen. This meant brushing aside any remnants of 9th Army, which had been giving ground and bending under the pressure, then rapidly advancing to not allow the Germans time to reinforce the area. A lot of this was swampy woodland terrain, requiring the Soviets to learn, and practise, new techniques to get men and equipment over this marshland. [Size,medium] Designer Note: This scenario contains exit hexes and has been optimized for HTH play.
Player Voting Stats | ||
---|---|---|
Member | Balance | Enjoyment |
Sgt Barker | Well Balanced | 8 |
vendetta | Slightly Pro Axis | 7 |
Gaming Records | |||||||||
---|---|---|---|---|---|---|---|---|---|
1st Side Player | 2nd Side Player | Result | Score | ||||||
vendetta | vs. | wolf64 | Axis Major Victory | 36 | 4 | ||||
Valkur | vs. | Jazman | Russia Major Loss | 4 | 36 | ||||
Sgt Barker | vs. | Bilco | Russia Minor Loss | 12 | 28 |
For what it is this scenario is excellent. Note that the German has nothing to do offensively - this is a complete exercise of delay. The Russian is overwhelming, but terrain dictates that use of his three cavalry regiments will determine victory or defeat. While this was a Soviet loss the game was *very* close. The objectives are worth so much, and the point spread for a draw so relatively narrow, that literally taking one more objective will make the difference between a loss and a win.