#a0106_03a Sukhinichi I : Reducing the Pocket (Soviet Human) - PzC 21 Moscow 42
Rating: | 0 (0) |
Games Played: | 0 |
SM: | 1 |
Turns: | 12 |
Type: | Stock |
First Side: | Russia |
Second Side: | Axis |
Sukhinichi - Jan 6th to Jan 7th, 1942. Gen Gilsa's 216th Infantry Division had been broken up during the long rail trip from the French Atlantic coast. One reinforced Regiment was sent to Meshchovsk while the remainder of the Division went to Sukhinichi. Tanks from 19th Panzer Division joined the ill prepared new arrivals - who had never served in the East before. Within a day of arriving, Gilsa's men were in contact with Western Front's 10th Army and promptly cut off when requests to retreat were denied. For 10th Army it became a priority to capture and clear this important transport hub. (Size, Small) This mini scenario is recommended for Soviet player vs. the AI or HTH (though there is little for an Axis player to do). The Soviet player's task is simple, breach the German defences and capture two, preferably hree victory hexes. The only difficulty is that the German Infantry battalions despite their unfamiliarity with the East are full strength. Getting 385th Rifle Division forward and massing the already present forces for assaults should be the priority, while avoiding excessive casualties (easier said than done). For the German player, it is sit and weather the storm for one and a half days. The firepower of a full strength German battalion can decimate and disrupt the Soviet Battalions with ease and will have to be done consistently to prevent the Soviets massing their Infantry.