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#a0628_04 Campaign : Fall Kreml South - PzC 21 Moscow 42

#a0628_04 Campaign : Fall Kreml South Image
Tiller Operational Campaigns Ladder

#a0628_04 Campaign : Fall Kreml South

By David Freer
Axis 0 - 0 - 0 Russia
Rating: 0 (0)
Games Played: 0
SM: 9
Turns: 250
Type: Stock
First Side: Axis
Second Side: Russia

Fall Kreml : Plan South - Jun 28th, 1942 to Jul 20th, 1942. In 1941, the Axis forces were able to launch three army groups to invade the Soviet Union. As the German armies advanced further into the Russian hinterland the more dissipated their strength became culminating in the Soviet Winter Offensive and the massive loss of men and materials. With the passing of winter both sides attempted to use the raspusita (mud season) to rebuild their formations and prepare for further actions in the summer. The German plan for summer 1942 (Fall Blau) called for a lull on both the northern and central fronts while attacking in the south with the aim of winning the war economically by capturing the Caucasus and it's oil reserves. The advance on Stalingrad was to only be a shield to protect the northern flank of the Caucasus operation. While Fall Blau was being planned an Axis misinformation campaign was in play indicating that a renewed attempt to capture Moscow was the summer's objective. This operation was codenamed 'Fall Kreml'. Stalin was convinced that this was the Axis main focus and placed significant forces between the frontlines and Moscow. This subterfuge was so successful that it would be close to a full week after the launching Fall Blau that the Soviet's would realise their error and send forces to the south. What if Fall Kreml was real? This campaign has the Heeresgruppe von Weichs attacking towards Moscow in tandem with Heeresgruppe Mitte. In this version of the campaign, Von Weich's forces are attacking from the south, utilising the Panzer friendly country before Tula to try and bring the Soviet's to battle and destroy them before the heavily forested terrain north of the Oka River. (Size, Campaign Game) The scale of this campaign game is theatre wide and best played head to head, ideally with team play.