Belyy Dom - Jun 28th, 1942 to Jun 30th, 1942.
Belyy Dom had been held as a bulwark to the Soviet advance since the counteroffensive petered out in February. Surrounded on three sides the town cut the major highway to the south, seriously hampering resupply of both 39th Army and 11th Cavalry Corp to the south east. To hold the town, 9th Armee had committed 2nd Panzer Division, one of its very few mobile forces. With little infantry and a long supply corridor to protect it was hoped that the Panzer Division could plug any gaps that appeared. With the launching of Fall Kreml further to the east, all Soviet armies not directly attacked were ordered to launch harassing attacks to keep the Axis forces from being redeployed. Gen Maj Tarassov saw his chance to use 41st Army to clear the town and secure the highway for future operations. At 10am, the first patrols moved into no man's land.
(Size, Small)
This is a good HTH or single player game for a Soviet Human. An interesting matchup with a Soviet Army that is Infantry heavy vs. a Panzer Division that will have to act as a fire brigade. The whole typography is dominated by swamps and soft ground. This is a key reason why bunkers have not been built on the defence. The Soviets have a significant number of Rifle Divisions, with a fifth one arriving two hours after the scenario starts. The Soviets need to make ground quickly against the German infantry so as to stretch the 2nd Panzer Division in defence The Germans need to try and parry the Soviet attacks and hope that they are uncoordinated allowing 2nd Panzer to deal with each in turn. With only the 21st Tank Brigade available as a truly mobile force, being where the Panzers are not will be key. Finally the German supply route is very tenuous and will have to take priority over all.