0918_01_Terneuzen "Mopping Up" - PzC 24 Scheldt '44
3 - 0 - 0
Rating: | 8.6 (3) |
Games Played: | 3 |
SM: | 2 |
Turns: | 25 |
Type: | Stock |
First Side: | Allies |
Second Side: | Axis |
The Liberation of East Zeelandic Flanders, 18 September 1944: Undeterred by these setbacks, on
the 18th both divisions renewed their efforts with an attack against the weaker half of the German
bridgehead. 4th Canadian Armoured Division committed a battlegroup consisting of two infantry
and two armored battalions to attack on a broad front between Zelzate and Boekhoute. Once they
had cleared the forward German positions the Canadians were to press the attack northward, capture
Philippine, and pressure Terneuzen from the southwest. Meanwhile, the Poles prepared to make a
second crossing attempt between Axel and Hulst. The 3rd and 1st Rifle battalions would make the
main effort west of Hulst while 9th Rifle Battalion conducted a supporting attack at Axel. The Poles
and Canadians were opposed only by an ill-equipped coastal defense division and a battalion of
Luftwaffe recruits. While Allied success was assured, chronic supply shortages and fierce local
resistance foreshadowed the immense difficulties the Canadians were to encounter in October and
convince Simonds and Crerar that opening the Scheldt Estuary was not a task to be taken lightly...
[Size: Small]
Design Note: The points obtained from objective hexes are not sufficient to give the Allies a major
victory. The Allied player will need destroy a substantial portion of the German force to win a major
victory. The German player may retreat a portion of his forces across the Terneuzen ferry to prevent
them from being captured.
This scenario uses limited objective hexes. Several objectives will "expire" after a set number of
turns. This is to encourage the German player to make an orderly withdrawal.
the 18th both divisions renewed their efforts with an attack against the weaker half of the German
bridgehead. 4th Canadian Armoured Division committed a battlegroup consisting of two infantry
and two armored battalions to attack on a broad front between Zelzate and Boekhoute. Once they
had cleared the forward German positions the Canadians were to press the attack northward, capture
Philippine, and pressure Terneuzen from the southwest. Meanwhile, the Poles prepared to make a
second crossing attempt between Axel and Hulst. The 3rd and 1st Rifle battalions would make the
main effort west of Hulst while 9th Rifle Battalion conducted a supporting attack at Axel. The Poles
and Canadians were opposed only by an ill-equipped coastal defense division and a battalion of
Luftwaffe recruits. While Allied success was assured, chronic supply shortages and fierce local
resistance foreshadowed the immense difficulties the Canadians were to encounter in October and
convince Simonds and Crerar that opening the Scheldt Estuary was not a task to be taken lightly...
[Size: Small]
Design Note: The points obtained from objective hexes are not sufficient to give the Allies a major
victory. The Allied player will need destroy a substantial portion of the German force to win a major
victory. The German player may retreat a portion of his forces across the Terneuzen ferry to prevent
them from being captured.
This scenario uses limited objective hexes. Several objectives will "expire" after a set number of
turns. This is to encourage the German player to make an orderly withdrawal.
Player Voting Stats | ||
---|---|---|
Member | Balance | Enjoyment |
Fhil | Slightly Pro Allies | 6 |
Krijger Koning | Well Balanced | 7 |
Krijger Koning | Well Balanced | 8 |
Gaming Records | |||||||||
---|---|---|---|---|---|---|---|---|---|
1st Side Player | 2nd Side Player | Result | Score | ||||||
Krijger Koning | vs. | pokeytrev | Draw | 20 | 20 | ||||
Fhil | vs. | vLuttwitz | Allies Minor Victory | 28 | 12 | ||||
LEGXXIIPRPF | vs. | Bioman | Allies Minor Victory | 28 | 12 | ||||
larsonney | vs. | Green | Allies Minor Victory | 28 | 12 |