0925_01_Calais "Operation Undergo" - PzC 24 Scheldt '44
1 - 0 - 0
Rating: | 7.2 (2) |
Games Played: | 1 |
SM: | 3 |
Turns: | 37 |
Type: | Stock |
First Side: | Allies |
Second Side: | Axis |
Battle of Calais, 25 September 1944: As at Boulogne, Daniel Spry's 3rd Canadian Infantry Division
prepared a meticulous set-piece assault. After an aerial bombardment, two battalions of 8th CIB
would clear the coastal defenses west of Calais while two battalions of 9th CIB would attack up the
Marquise-Calais road and crack open the city's landward defenses. Once these pillboxes were
cleared, 9th CIB's reserve, the 1st, Canadian Scottish, would speed up the road toward Calais itself.
At promptly 08:15 the first bombers arrived over Calais. As the Canadians prepared for the ground
attack, many tired Germans contemplated surrender...
[Size: Small]
Design Note: Much of the Canadian force remains fixed on Turn 1. The Allied player should use
this time to soften up the German defenses with Bomber Command. If targets cannot be spotted, it
is recommended that he target objective hexes. Additional bomber support will be available each
day in the 07:00 and 9:00 turns.
While the last remnants of the Calais garrison weren't cleared until October 1st, this scenario ends at
the ceasefire agreement on September 28th.
Because of the exceptionally low morale in the German garrison, Surrender Objectives are used in
this scenario. If the Allied player makes sufficient progress, the German garrison (minus the coastal
batteries) will be removed from play.
This scenario must be played with the "Indirect Fire and Airstrikes by the Map" optional rule to
enable the British cross-channel guns to fire on targets on the coast.
prepared a meticulous set-piece assault. After an aerial bombardment, two battalions of 8th CIB
would clear the coastal defenses west of Calais while two battalions of 9th CIB would attack up the
Marquise-Calais road and crack open the city's landward defenses. Once these pillboxes were
cleared, 9th CIB's reserve, the 1st, Canadian Scottish, would speed up the road toward Calais itself.
At promptly 08:15 the first bombers arrived over Calais. As the Canadians prepared for the ground
attack, many tired Germans contemplated surrender...
[Size: Small]
Design Note: Much of the Canadian force remains fixed on Turn 1. The Allied player should use
this time to soften up the German defenses with Bomber Command. If targets cannot be spotted, it
is recommended that he target objective hexes. Additional bomber support will be available each
day in the 07:00 and 9:00 turns.
While the last remnants of the Calais garrison weren't cleared until October 1st, this scenario ends at
the ceasefire agreement on September 28th.
Because of the exceptionally low morale in the German garrison, Surrender Objectives are used in
this scenario. If the Allied player makes sufficient progress, the German garrison (minus the coastal
batteries) will be removed from play.
This scenario must be played with the "Indirect Fire and Airstrikes by the Map" optional rule to
enable the British cross-channel guns to fire on targets on the coast.
Gaming Records | |||||||||
---|---|---|---|---|---|---|---|---|---|
1st Side Player | 2nd Side Player | Result | Score | ||||||
Liebchen | vs. | majorZero | Allies Minor Victory | 42 | 18 |
A puzzle for the Allied player.
Not the most engaging scenario from the German side, if more of the German troops were became unfixed at all it would be a different story.