#45_0125_04: The Battles of Kembu Group (SOLO) - PzC 27 Philippines '44
0 - 0 - 0
Rating: | 0 (0) |
Games Played: | 0 |
SM: | 5 |
Turns: | 108 |
Type: | Stock |
First Side: | US |
Second Side: | Japan |
Date: January 25, 1945 - Size: Large - Location: West-Central Luzon Island, Philippines
Intended for Solo Play as Allied vs. AI
Scenario Briefing: This scenario covers the battles for Clark Field and Zig Zag Pass allowing the Allied player more freedom of movement. The US 38th Infantry Division and XI Corps assets begin arriving on 29 January. Japanese reinforcements arrive in the southeast from Angeles on 27 January.
This scenario uses the "Early Termination" option should the Allies achieve a Major Victory before play ends.
Recommended Rules: [Default]
Alternative Assault Resolution, Artillery Set Up, Recon Spotting, Virtual Supply Trucks, Low Visibility Air Effects, Quality Fatigue Modifier, Counterbattery Fire, Night Fatigue, Programmed Weather, Limited Air Recon.
Intended for Solo Play as Allied vs. AI
Scenario Briefing: This scenario covers the battles for Clark Field and Zig Zag Pass allowing the Allied player more freedom of movement. The US 38th Infantry Division and XI Corps assets begin arriving on 29 January. Japanese reinforcements arrive in the southeast from Angeles on 27 January.
This scenario uses the "Early Termination" option should the Allies achieve a Major Victory before play ends.
Recommended Rules: [Default]
Alternative Assault Resolution, Artillery Set Up, Recon Spotting, Virtual Supply Trucks, Low Visibility Air Effects, Quality Fatigue Modifier, Counterbattery Fire, Night Fatigue, Programmed Weather, Limited Air Recon.