#43_0713_01: The 50th Army Advance - PzC 28 Orel '43
0 - 0 - 0
Rating: | 0 (0) |
Games Played: | 0 |
SM: | 3 |
Turns: | 33 |
Type: | Stock |
First Side: | Soviet |
Second Side: | Germany |
Date: July 13th, 1943 - Size: Medium - Location: Zhizdra
Intended for play as Axis vs. AI or HTH
Scenario Briefing: The 50th Army, under command of General Boldin, had to protect the right flank of General Bagramyan’s 11th Guards Army. The left flank of the 50th Army, with the 212th and 324th Rifle Divisions, launched an attack on Kolpino. This move, with the support of the 64th Rifle Division, was planned to destroy the 134.Infanterie Division. On July 13th the entire 50th Army went on the offensive with a general attack on Zikeevo, while the 38th Rifle Corps was to pin German units to prevent them from sending reinforcements to slow down the Soviet advance.
Recommended Rules: (Default)
Alternative Assault Resolution, Artillery Set Up, Recon Spotting, Virtual Supply Trucks, Low Visibility Air Effects, Quality Fatigue Modifier, Counterbattery Fire, Night Fatigue, Programmed Weather, Limited Air Recon.
Intended for play as Axis vs. AI or HTH
Scenario Briefing: The 50th Army, under command of General Boldin, had to protect the right flank of General Bagramyan’s 11th Guards Army. The left flank of the 50th Army, with the 212th and 324th Rifle Divisions, launched an attack on Kolpino. This move, with the support of the 64th Rifle Division, was planned to destroy the 134.Infanterie Division. On July 13th the entire 50th Army went on the offensive with a general attack on Zikeevo, while the 38th Rifle Corps was to pin German units to prevent them from sending reinforcements to slow down the Soviet advance.
Recommended Rules: (Default)
Alternative Assault Resolution, Artillery Set Up, Recon Spotting, Virtual Supply Trucks, Low Visibility Air Effects, Quality Fatigue Modifier, Counterbattery Fire, Night Fatigue, Programmed Weather, Limited Air Recon.