#43_0806_01: Operation Kutuzov, 2nd Phase - PzC 28 Orel '43
0 - 0 - 0
Rating: | 0 (0) |
Games Played: | 0 |
SM: | 8 |
Turns: | 125 |
Type: | Stock |
First Side: | Soviet |
Second Side: | Germany |
Date: August 6th, 1943 - Size: Campaign - Location: Orel salient
Intended for play as Russian vs. AI or HTH
Designer Notes: This scenario covers the second phase of Operation Kutuzov between August 6th - 18th, 1943
Scenario Briefing: Operation Kutuzov is a massive battle spanning more than a month and a half of fighting in the Orel salient. This campaign is clearly divided into two phases. In the first phase, the armies of the Western Front and, from July 15th, the Central Front, attempted to isolate the Orel salient to the north and south. The aim was to pocket the German PzAOK.2 and AOK.9 armies that were deployed around the perimeter of the salient, while the armies of the Bryansk Front fought for the city of Bolkhov and the eastern approaches to Orel. After a period focused on the fight for the city of Orel and the German efforts to defend the city in late July, the German objective was changed to gain time to withdraw to preprepared defenses further west. These defenses were known as the Hagen Line. They would make it possible to defend the important communications and logistics center that was the city of Bryansk. The second phase of Operation Kutuzov begins on August 6th, 1943, when the Soviet armies of the Bryansk Front launched attacks from the north and east towards the towns of Khotynets and Karachev. These two cities had been heavily fortified by the Germans and have to be liberated to allow a subsequent offensive towards Bryansk. This part of Operation Kutuzov runs parallel to another Soviet operation further north, Operation Suvorov or the 2nd Battle of Smolensk, which forced the German high command to send reinforcement units from the Bryansk area to the Smolensk theater of operations, weakening PzAOK.2 and AOK.9 further. These armies had already suffered heavy losses after more than six weeks of intense fighting, although the Soviet armies had paid a heavy price at the hands of the German units.
Recommended Rules: (Default)
Alternative Assault Resolution, Artillery Set Up, Recon Spotting, Virtual Supply Trucks, Low Visibility Air Effects, Quality Fatigue Modifier, Counterbattery Fire, Night Fatigue, Programmed Weather, Limited Air Recon.
Intended for play as Russian vs. AI or HTH
Designer Notes: This scenario covers the second phase of Operation Kutuzov between August 6th - 18th, 1943
Scenario Briefing: Operation Kutuzov is a massive battle spanning more than a month and a half of fighting in the Orel salient. This campaign is clearly divided into two phases. In the first phase, the armies of the Western Front and, from July 15th, the Central Front, attempted to isolate the Orel salient to the north and south. The aim was to pocket the German PzAOK.2 and AOK.9 armies that were deployed around the perimeter of the salient, while the armies of the Bryansk Front fought for the city of Bolkhov and the eastern approaches to Orel. After a period focused on the fight for the city of Orel and the German efforts to defend the city in late July, the German objective was changed to gain time to withdraw to preprepared defenses further west. These defenses were known as the Hagen Line. They would make it possible to defend the important communications and logistics center that was the city of Bryansk. The second phase of Operation Kutuzov begins on August 6th, 1943, when the Soviet armies of the Bryansk Front launched attacks from the north and east towards the towns of Khotynets and Karachev. These two cities had been heavily fortified by the Germans and have to be liberated to allow a subsequent offensive towards Bryansk. This part of Operation Kutuzov runs parallel to another Soviet operation further north, Operation Suvorov or the 2nd Battle of Smolensk, which forced the German high command to send reinforcement units from the Bryansk area to the Smolensk theater of operations, weakening PzAOK.2 and AOK.9 further. These armies had already suffered heavy losses after more than six weeks of intense fighting, although the Soviet armies had paid a heavy price at the hands of the German units.
Recommended Rules: (Default)
Alternative Assault Resolution, Artillery Set Up, Recon Spotting, Virtual Supply Trucks, Low Visibility Air Effects, Quality Fatigue Modifier, Counterbattery Fire, Night Fatigue, Programmed Weather, Limited Air Recon.