#45_0306_09_LXXXXI_Corps_Valpovo_Bridgehead - PzC 29 Spring Awakening ’45
0 - 0 - 0
Rating: | 0 (0) |
Games Played: | 0 |
SM: | 2 |
Turns: | 30 |
Type: | Stock |
First Side: | Axis |
Second Side: | Allies (Russian) |
Date: March 6, 1945 - Size: Small Location: Valpovo 210 km South of Budapest.
Intended for Axis player.
Scenario Briefing: 11th Luftwaffen Field Division (from German LXXXXI Corps) crossed the Drava river near Valpovo and together with two regiments of Cossacks cavalrymen of 1st Cossack Division, advanced towards Bolman and Tarjanci. The 11th Luftwaffen Field Divisio stood with its bulk north of the Drava River on March 6 evening after overcoming tenacious resistance, the left flank remained open because of the delays of the northern groupping at Donji Miholjac. The incoming Cossack regiments were therefore brought across the river on March 7, closing the gap between the left wing and the Drava front to the west, but 12th Corps from Yugoslav's 3rd Army was marching against the bridgehead from the North and East.
Design notes: Soviet units are fixed for first turns to allow Axis to develop and keep game balanced..
Recommended Rules: [Default] Alternative Assault Resolution, Artillery Set Up, Recon Spotting, Virtual Supply Trucks, Low Visibility Air Effects, Quality Fatigue Modifier, Counterbattery Fire, Night Fatigue, Programmed Weather, Limited Air Recon.
Intended for Axis player.
Scenario Briefing: 11th Luftwaffen Field Division (from German LXXXXI Corps) crossed the Drava river near Valpovo and together with two regiments of Cossacks cavalrymen of 1st Cossack Division, advanced towards Bolman and Tarjanci. The 11th Luftwaffen Field Divisio stood with its bulk north of the Drava River on March 6 evening after overcoming tenacious resistance, the left flank remained open because of the delays of the northern groupping at Donji Miholjac. The incoming Cossack regiments were therefore brought across the river on March 7, closing the gap between the left wing and the Drava front to the west, but 12th Corps from Yugoslav's 3rd Army was marching against the bridgehead from the North and East.
Design notes: Soviet units are fixed for first turns to allow Axis to develop and keep game balanced..
Recommended Rules: [Default] Alternative Assault Resolution, Artillery Set Up, Recon Spotting, Virtual Supply Trucks, Low Visibility Air Effects, Quality Fatigue Modifier, Counterbattery Fire, Night Fatigue, Programmed Weather, Limited Air Recon.