#45_0306_12_I_Cavalry_Corps_A_Farmhouse_Over_Agoston_Hill - PzC 29 Spring Awakening ’45
0 - 0 - 0
Rating: | 0 (0) |
Games Played: | 0 |
SM: | 2 |
Turns: | 28 |
Type: | Stock |
First Side: | Axis |
Second Side: | Allies (Russian) |
Date: March 6, 1945 - Size: Small - Location: 78 Km SW of Budapest.
Intended for Axis player.
Scenario Briefing: The 3rd Cavalry Division together with elements of the 25th Hungarian Division had the mission to break through the defensive line anchored at the Sio River and the fortified farmhouse on Hill 162 (Agoston Hill) and then head for Enying and cut the road linking Enying and Mezökomarom. Fierce Soviet resistance in the farm and mud (which delayed the heavier elements of the 3rd Cavalry Division) caused many problems for the Axis forces. It got worse when Soviet units launched several counterattacks in the mud.
Design Notes: Notice that Ennying has a supply source. The Soviets will not be isolated in the city as long as the supply hex is under Soviet control.
Recommended Rules: [Default] Alternative Assault Resolution, Artillery Set Up, Recon Spotting, Virtual Supply Trucks, Low Visibility Air Effects, Quality Fatigue Modifier, Counterbattery Fire, Night Fatigue, Programmed Weather, Limited Air Recon.
Intended for Axis player.
Scenario Briefing: The 3rd Cavalry Division together with elements of the 25th Hungarian Division had the mission to break through the defensive line anchored at the Sio River and the fortified farmhouse on Hill 162 (Agoston Hill) and then head for Enying and cut the road linking Enying and Mezökomarom. Fierce Soviet resistance in the farm and mud (which delayed the heavier elements of the 3rd Cavalry Division) caused many problems for the Axis forces. It got worse when Soviet units launched several counterattacks in the mud.
Design Notes: Notice that Ennying has a supply source. The Soviets will not be isolated in the city as long as the supply hex is under Soviet control.
Recommended Rules: [Default] Alternative Assault Resolution, Artillery Set Up, Recon Spotting, Virtual Supply Trucks, Low Visibility Air Effects, Quality Fatigue Modifier, Counterbattery Fire, Night Fatigue, Programmed Weather, Limited Air Recon.