Assault - Steel Panthers: Main Battle Tank

Rating: | 7.59 (32) |
Games Played: | 456 |
SM: | 2 |
Turns: | 1 |
Type: | Custom |
First Side: | Force 1 |
Second Side: | Force 2 |
Player Voting Stats | ||
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Member | Balance | Enjoyment |
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Well Balanced | 7 |
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Well Balanced | 7 |
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Well Balanced | 3 |
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Well Balanced | 6 |
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Well Balanced | 8 |
Gaming Records | |||||||||
---|---|---|---|---|---|---|---|---|---|
1st Side Player | 2nd Side Player | Result | Score | ||||||
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Weasel | vs. | Walrus | ![]() |
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Force 2 Overwhelming Loss - 25 or more Turns | 10 | 100 |
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keif149 | vs. | Gordons HQ | ![]() |
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Force 2 Medium Loss - 13 to 24 Turns | 10 | 40 |
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keif149 | vs. | Gordons HQ | ![]() |
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Force 1 Medium Victory - 13 to 24 Turns | 40 | 10 |
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Weasel | vs. | Walrus | ![]() |
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Force 2 Medium Loss - 25 or more Turns | 10 | 60 |
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Weasel | vs. | Walrus | ![]() |
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Force 1 Medium Victory - 25 or more Turns | 60 | 10 |

This was the Mirbat battle. The SAS are hard pressed to keep out the Adoo horde. I think it is possible, with some luck and an average Adoo commander, to get a draw or victory as the SAS, but it would be hard.
Quis custodiet ipsos custodes?

Scenario 165: Diggers at work