ASL BMW 5.4 End Of The Line 8/42 - Steel Panthers: World War 2
Rating: | 8.35 (2) |
Games Played: | 4 |
SM: | 2 |
Turns: | 14 |
Type: | Custom |
First Side: | Russia |
Second Side: | Germany |
Downloads: | 170 |
ASL BMW 5.4 End Of The Line 8/42*
*
Date: August 18, 1942*
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Battle Type: German Advance vs. Russian Defense.*
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Turns: 14*
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Plays best as pbem, then German vs. AI*
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Design: keif149*
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Khadyshenskaya, USSR. 18, August, 1942
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The struggle for the Caucuses was reaching the end of its first period. The German attack had swept the Soviet soldiers before it. Maikop had fallen and now the 17th. Army was aimed at reaching the Black Sea at Tuapse. Such a move could mean the end of Soviet operations in the Black Sea, perhaps even drawing in Turkey on the Nazi's side. However, the distances involved were huge, and the German thrust began to slow due to lack of supplies. This allowed more and more Soviet reinforcements to be placed in the mountain passes along the road to Tuapse. An attack along the Maikop-Tuapse railroad offered substantial gains. The newly arrived 101st. Jager Division began to work at tackling the station.*
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Notes:
This scenarios is based loosely on the ASL version. It has not been historically fact checked. It was merely my intention to bring it to the SP format.
Only 3 smoke missions available for the German artillery support.*
**
Special Victory Conditions: Victory is not point based.
The victor is determined by the player that holds the majority of objectives. A draw is also possible.*
**
Aftermath: The attackers encountered the freshly deployed 32nd. Guards Rifle Division in prepared positions. Despite massing artillery and airpower against the defenders, the 101st. made little progress. Using the natural defenses of their position the guardsmen rebuffed all attempts at seizing the station and tunnel through the mountains. A month later the Germans would be beyond Khadyshenskaya; two months after that they would be fleeing the Caucuses to avoid encirclement. Tuapse was a prize seen only on the horizon by the Germans that had reached their deepest foothold in Soviet territory.*
*
Date: August 18, 1942*
*
Battle Type: German Advance vs. Russian Defense.*
*
Turns: 14*
*
Plays best as pbem, then German vs. AI*
*
Design: keif149*
**
Khadyshenskaya, USSR. 18, August, 1942
*
The struggle for the Caucuses was reaching the end of its first period. The German attack had swept the Soviet soldiers before it. Maikop had fallen and now the 17th. Army was aimed at reaching the Black Sea at Tuapse. Such a move could mean the end of Soviet operations in the Black Sea, perhaps even drawing in Turkey on the Nazi's side. However, the distances involved were huge, and the German thrust began to slow due to lack of supplies. This allowed more and more Soviet reinforcements to be placed in the mountain passes along the road to Tuapse. An attack along the Maikop-Tuapse railroad offered substantial gains. The newly arrived 101st. Jager Division began to work at tackling the station.*
**
Notes:
This scenarios is based loosely on the ASL version. It has not been historically fact checked. It was merely my intention to bring it to the SP format.
Only 3 smoke missions available for the German artillery support.*
**
Special Victory Conditions: Victory is not point based.
The victor is determined by the player that holds the majority of objectives. A draw is also possible.*
**
Aftermath: The attackers encountered the freshly deployed 32nd. Guards Rifle Division in prepared positions. Despite massing artillery and airpower against the defenders, the 101st. made little progress. Using the natural defenses of their position the guardsmen rebuffed all attempts at seizing the station and tunnel through the mountains. A month later the Germans would be beyond Khadyshenskaya; two months after that they would be fleeing the Caucuses to avoid encirclement. Tuapse was a prize seen only on the horizon by the Germans that had reached their deepest foothold in Soviet territory.*
Player Voting Stats | ||
---|---|---|
Member | Balance | Enjoyment |
Gordons HQ | Slightly Pro Germany | 8 |
keif149 | Well Balanced | 6 |
Gaming Records | |||||||||
---|---|---|---|---|---|---|---|---|---|
1st Side Player | 2nd Side Player | Result | Score | ||||||
keif149 | vs. | Richie61 | Germany Overwhelming Victory - 25 or more Turns | 100 | 10 | ||||
keif149 | vs. | Warhorse | Russia Overwhelming Victory - 25 or more Turns | 100 | 10 | ||||
keif149 | vs. | Richie61 | Russia Overwhelming Victory - 25 or more Turns | 100 | 10 | ||||
keif149 | vs. | Gordons HQ | Russia Overwhelming Loss - 25 or more Turns | 10 | 100 |
A well put together scenario and great to play from the Axis side, although I think it would be tougher from the Russian perspective