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Crossroads to Moscow - The Matrix Games version of East Front II

Crossroads to Moscow Image
Campaign Series Ladder

Crossroads to Moscow

By D. Bevard
Allies 10 - 2 - 1 Axis
Rating: 5.77 (7)
Games Played: 13
SM: 3
Turns: 18
Type: Stock
First Side: Allies
Second Side: Axis
Shelkovka, 80km W of Moscow: [Best played as Axis] One of the critical locations in the fighting for Moscow was in Fourth Panzer Army's area of responsibility at Shelkovka, west of the Russian capitol. This was the crossroads of the north-south highway from Kalinin to Tula and Stalin's modern east-west motor highway and the Smolensk-Moscow railway. On November 2nd volunteers of the German "French Legion", attached to 7th Infantry Division, were moving into covering positions to complete the relief of the 10th Panzer Division. Suddenly, before the rest of the division could arrive, white camouflaged troops from the Soviet 82nd Mechanized Division supported by armor from the 20th Tank Brigade launched a well-planned attack from the surrounding woods. The battle for the vital crossroad quickly turned into a close range-slugging match as the Axis infantry and anti-tank guns fought desperately to hold their ground until reinforcements from the 10th Panzer could arrive.
Player Voting Stats
Member Balance Enjoyment
Tom DeHoff's ProfileTom DeHoff Well Balanced 8
Oberst's ProfileOberst Moderately Pro Allies 4
RedDevil's ProfileRedDevil Moderately Pro Allies 6
Landshark's ProfileLandshark Totally Pro Allies 3
Jeepster777's ProfileJeepster777 Moderately Pro Allies 8
Jeepster777
An exciting scenario that needs to be re balanced....A good example of an overwhelming Russian infantry surrounding a well dug in German defense.........in the cold winter curtesy of Mother Russia...!!!!