Kostev's Cost - The Matrix Games version of East Front II
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Rating: | 8.42 (103) |
Games Played: | 141 |
SM: | 1 |
Turns: | 10 |
Type: | Stock |
First Side: | Allies |
Second Side: | Axis |
Kostev, 45km SE of Kharkov: [Best played against Human opponent. Recommend the use of optional armor facing rule.] For over two months now the "landsers" of Major Wuerst's II Battalion have been doing their duty. And their duty today, like many other days since the failed offensive now known as Kursk, is to stop whatever formation the Russians have gathered together to throw at them. The survivors once again find themselves under orders to prevent a Soviet breakthrough, this time near the small town of Kostev. Grimly they await the inevitable onslaught, wondering what the price of Kostev will be -- a question which is also on the mind of Russian Col. Mitryaev, as he makes his final preparations before setting his command in motion. Special thanks to Beta Brigade Testers Arne Beruldsen, Hugh Browne, Bart Gauvin, Paul Lebowitz, Jim Mays, Patrick Mullen, Richard Munroe, Craig Stewart
Player Voting Stats | ||
---|---|---|
Member | Balance | Enjoyment |
Blitz Shadow Player | Well Balanced | 6 |
Blitz Shadow Player | Slightly Pro Axis | 6 |
Blitz Shadow Player | Slightly Pro Axis | 6 |
Blitz Shadow Player | Slightly Pro Axis | 6 |
Blitz Shadow Player | Slightly Pro Axis | 6 |
Gaming Records | |||||||||
---|---|---|---|---|---|---|---|---|---|
1st Side Player | 2nd Side Player | Result | Score | ||||||
Hawk Kriegsman | vs. | mussolini | Allies Major Victory | 12 | 2 | ||||
Hawk Kriegsman | vs. | mussolini | Axis Minor Victory | 9 | 4 | ||||
Tank Killer | vs. | Hughen Tanken de Tote | Axis Minor Victory | 9 | 4 | ||||
Laza | vs. | Sir Killalot | Axis Minor Victory | 9 | 4 | ||||
Scaz | vs. | itlnprd | Draw | 6 | 6 |
Nice little quick play scenario
Good scenario i would play as either side though the Russians do have some armour advantage.
Quick and violent with lots of options for both sides.
tricky scenario , can go either way, maybe a few more turns for Germans would help, very fun scen thou,
"No bastard ever won a war by dying for his country. He won it by making the other poor dumb bastard die for his country."George S. Patton
EA off
EA off
Good smaller scenario, plays quickly. Good mix of forces for both sides.
Text book defensive action for the Germans. Positioning of AT assets critical. A real hoot.
Only 10 turns, the allies need to be quick.
Resolve then, that on this very ground, with small flags waving and tinny blasts on tiny trumpets, we shall meet the enemy, and not only may he be ours, he may be us. --Walt Kelly
10 turns. Allies need to move fast.
Resolve then, that on this very ground, with small flags waving and tinny blasts on tiny trumpets, we shall meet the enemy, and not only may he be ours, he may be us. --Walt Kelly
One of the best small scenarios. Very winnable by either side. Had a major victory until the last turn, when my opponent broke my line and rushed his mobile units to the victory hexes.
All around good design. I enjoyed it.