Parrying the Thrust - The Matrix Games version of East Front II
72 - 34 - 68
Rating: | 8.18 (121) |
Games Played: | 174 |
SM: | 2 |
Turns: | 12 |
Type: | Stock |
First Side: | Allies |
Second Side: | Axis |
Veseloye near Liptsy, 25km NE of Kharkov: [Best played against Human opponent] While the Soviet summer offensive to recapture Kharkov continued, Timoshenko's northern jaw struck towards the city from Volchansk. Against the massed divisions of the Soviet 28th Army the German lines were again overwhelmed. General Paulus, commanding the German Sixth Army, employed all available units against the Russian torrent bursting through the lines. Kharkov had to be held and the 3rd and 23rd Panzer Divisions were rushed to intercept. Arriving just in time, a strike group from the 3rd Panzer, slammed into the flank of the Soviet spearhead as its leading elements struck remnants of the battle weary German 514th Regiment/294th Infantry Division near Veseloye. Thanks to the timely arrival of the panzer divisions the Russian thrust at Kharkov was stopped, literally at the last moment, 20 kilometers from the city.
Gaming Records | |||||||||
---|---|---|---|---|---|---|---|---|---|
1st Side Player | 2nd Side Player | Result | Score | ||||||
Schwerpunkt75 | vs. | itlnprd | Allies Major Victory | 24 | 4 | ||||
Von Dondo | vs. | The Hemp | Allies Major Victory | 24 | 4 | ||||
Laza | vs. | Sir Killalot | Allies Major Loss | 4 | 24 | ||||
Tankertony | vs. | fastphil | Axis Major Victory | 24 | 4 | ||||
Tank Killer | vs. | Hughen Tanken de Tote | Axis Major Victory | 24 | 4 |
However, in my situation, everything went wrong. The dug-in soldiers were very tough to damage / disrupt and *keep* disrupted; they just kept coming back for more, and hit *very* hard; the Russian soldiers simply never had a chance.
By turn 6, numerous axis tanks and resurgent axis troops seemed to be everywhere, so I resigned in turn 8. I seemed to be outnumbered 3 to 1, despite roughly even numbers of casualties. Everyone else says it's balanced, and the record reflects this, but it seemed to me the axis have a clear advantage here.
My main problem is...simply not enough Russian firepower to get the job done. Axis units not staying disrupted and my artillery causing next to no enemy casualties (because axis troops are entrenched and/or in bunkers). Russian infantry must advance under (mostly) open ground and take heavy losses. And only 12 turns to climb from minor defeat to victory! Perhaps my strategy was bad...?
Sun Tzu
Germans, hang in there. It gets better!
The initial Russian mass attack is very complicated to stop and when reinforcements may arrive, it takes time to organize and attack in conditions