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**Red Mud at Fedorovka - The Matrix Games version of East Front II

**Red Mud at Fedorovka Image
Campaign Series Ladder

**Red Mud at Fedorovka

By Ed Silcox [GD]
Axis 10 - 2 - 6 Russia
H2H Approaved
Rating: 8.46 (12)
Games Played: 18
SM: 2
Turns: 20
Type: Custom
First Side: Axis
Second Side: Russia
Downloads: 383
[H2H][Hyp-HISB] [EA or not] After the taking of Kiev, von Rundstedt wanted to continue his all forces push Eastward. Without hesitation the panzer forces then thrust to the East, even in the South any forward movement would help Army Group Center's drive on Moscow. For von Rundstedt his vision was Kharkov. To get there he pushed his troops through the muddy plowed Sunflower fields and the soggy roads of Fedorovka. This battle must be fought. Many trooper today, in '41, will return to the fight in 1943. Instead of the Germans advancing to a victory they would be advancing to stop the Russian drive to surround and capture Kharkov. This early war role reversal is a must win for the Germans. The Russians could only try to stop them. The mud may stop them both.
Player Voting Stats
Member Balance Enjoyment
Smedley's ProfileSmedley Well Balanced 7
Tiger 88's ProfileTiger 88 Well Balanced 8
Panther's ProfilePanther Well Balanced 6
Remko van den Berg's ProfileRemko van den Berg Totally Pro Axis 6
Infantrysoldier223's ProfileInfantrysoldier223 Well Balanced 10
Remko van den Berg
I think the axis had great hardtarget killing capability with engineers and soft targert kill cap with panzerIV something the russians lacked
PawelM
Major
PawelM Tue Apr 07, 2020 8:51 pm
Allies have a decent number of KV-1 and t-34s against pzIIIF and German Panzers do not stand a contest in a direct fight. The main punch against Soviet armor is provided by company of engineers. Once Axis side looses those, the contest is over.