Stugs to the Rescue - The Matrix Games version of East Front II
Rating: | 3.75 (2) |
Games Played: | 4 |
SM: | 3 |
Turns: | 20 |
Type: | Custom |
First Side: | Axis |
Second Side: | Allies |
Downloads: | 261 |
Kampfgruppe Schwarze has been ordered to defend Nevesskva, a small town with a bridge, but the importance of the town lies in the railway. You must try to hold it at all cost. Yesterday, defensive positions were prepared and as night fell the armour went back to refuel and replenish their dwindling ammo supplies. As dawn colored the morning sky, the infantry reported hearing many tracked vehicles on the east side of the river. The armour has been ordered to finish as soon as possible and then move at once to their predetermined firing positions. This scenario has been designed to be played by the Germans.
Player Voting Stats | ||
---|---|---|
Member | Balance | Enjoyment |
Big Dawg | Totally Pro Allies | 4 |
Panzerjaeger | Moderately Pro Allies | 6 |
Gaming Records | |||||||||
---|---|---|---|---|---|---|---|---|---|
1st Side Player | 2nd Side Player | Result | Score | ||||||
Panzerjaeger | vs. | ergli | Allies Major Victory | 36 | 6 | ||||
FScout | vs. | Michael | Allies Major Victory | 36 | 6 | ||||
FScout | vs. | Michael | Axis Major Loss | 6 | 36 | ||||
Blitz Shadow Player | vs. | Big Dawg | Draw | 18 | 18 |
I called it a draw, but that is misleading. I was able to destroy every unit he had on the map with 8 turns to go. To improve the scenario, double the the German reinforcements. I attacked in the middle & destroyed the middle & southern units before the German tanks appeared.
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