Rating: |
7.6 (13) |
Games Played: |
19 |
SM: |
6 |
Turns: |
28 |
Type: |
Custom |
First Side: |
Allies |
Second Side: |
Axis |
Downloads: |
415 |
Mir, 95 km SW of Minsk: Operation 'Bagration' had been a resounding success for the Red Army . On July 3rd, Rokossovsky's and Chernyakhovsky's forces had linked up west of Minsk, trapping over 100,000 Germans. On July 4th Stalin assigned his commanders new and ambitious objectives. While one Front was sent northwest toward Lithuania and one Front sent southwest toward Brest-Litovsk, Zakharovs Second Belorussian Front was left behind to mop up the remains of Army Group Center. Meanwhile, the 5th SS Panzer Division 'Wiking', after their debacle at Cherkassy the previous winter, had been withdrawn to Cholm to recuperate and re-equip. The reconstituted but cosiderably weakened division next saw action in July 1944, being sent to help bolster the Vistula Front in Poland. In this semi-historical battle, the Wiking runs smack into the 2nd Guards Tank Corp, as it attempts to rescue as many Germans as possible southwest of Minsk.
positive:
-The scn has a well chosen scope and an interesting force mix.
-The map is interesting
negative:
- visibility IMO is a bit too extreme. This leads to very awkward LOS situations with so many units on a small area.
-Objective/victory values are too low to compensate for the losses one has to endure when taking them, especially for the Allies that will be under severe fire of a whole bunch of big German guns both Armor and arty.
I lost big time as Allied and gave up after 14 turns, but can't really comment on balance. Maybe I should have dared more, but my opponent certainly did nothing much special to get this easy win. He just shot up my units with big guns and arty.
Conclusion: promising scn. If the designer works on it a bit more it can become a 4 or 5 star scenario.