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Darkness at the Tjianten - The Matrix Games version of Rising Sun

Darkness at the Tjianten Image
Campaign Series Ladder

Darkness at the Tjianten

By Curt Cabbage
Axis 3 - 0 - 6 Allies
Rating: 7.64 (9)
Games Played: 9
SM: 3
Turns: 17
Type: Stock
First Side: Axis
Second Side: Allies
[Best played H2H]Leuwiliang, Java: After successfully thwarting the Japanese attempts to cross the Tjianten River, all day on March 2nd, the Allied "Blackforce" knew, if the Japanese remained true to form, that an attempt to cross will be made in the night. From Allied ABDA HQ at Bandung, virtually hysterical demands to hold at all costs were being received by all radios in range...and that the counterattack at Sabang had not gained the fruits expected, all of this effecting morale one way or the other. The men of "Blackforce" were holding on but replacements were nonexistant and expected reinforcements were meager. Morale remained good overall, yet on the southern part of the line the provisional regiment of Malayan and Singapore survivors was getting edgy and very tired of this game, they had seen it before. On the other side of the River, Japanese MGen Nasu is growing impatient and has received urgent comments from higher up the command chain regarding "The Emperor's Anxiety" and how it must be relieved and how the advance to Bandung must not be delayed any more. First he orders the 2nd Recon Rgt to begin moving south toward Cianton, to look for another crossing of the Tjianten. Then he orders Col Hiroyasu to throw his 16th Regiment across the river. Before the full light of dawn...Hiroyasu does.
Player Voting Stats
Member Balance Enjoyment
Huib Versloot's ProfileHuib Versloot Slightly Pro Axis 8
Huib Versloot's ProfileHuib Versloot Well Balanced 7
Big Dawg's ProfileBig Dawg Well Balanced 8
Rupert's ProfileRupert Slightly Pro Allies 7
Hawk Kriegsman's ProfileHawk Kriegsman Well Balanced 8
Huib Versloot
Very good scenario. Fierce night fighting and a difficult river crossing under fire. Perhaps the victory conditions for the Japanese could be a little more challenging, but it sure was fun to play.
Huib Versloot
For the Japanese it is critical to make proper use of the starshells allocated to reduce the Allies in sp and morale in close range combat after crossing the river.
Big Dawg
We mirrored the scenario. I tried a concentrated assault and was successful. My opponent tried a broad assault and was unsuccessful.


















"The nine most terrifying words in the English language are, 'I'm from the government and I'm here to help.'" --Ronald Reagan
Rupert
Played with EA on.
Big Dawg
great Night scenario
"The nine most terrifying words in the English language are, 'I'm from the government and I'm here to help.'" --Ronald Reagan
Herr Straße Laufer
General of the Army
Herr Straße Laufer Thu Mar 17, 2022 4:04 pm
Three things I find wrong with this scenario:
Not enough Japanese engineers and smoke.
Not enough larger artillery support.
No bridges or hex sides that armor can use to get near the enemy.
It may be historically accurate. It's not balanced for H2H play.
“The past was erased, the erasure was forgotten, the lie became the truth.”― George Orwell (1984)
Ashcloud
General
Ashcloud Frid Mar 18, 2022 8:21 am
Not enough Japanese engineers and smoke.
Not enough larger artillery support.
No bridges or hexsides that armor can use to get near the enemy.