The Fight at Singkawang II - The Matrix Games version of Rising Sun
8 - 0 - 0
Rating: | 6.46 (5) |
Games Played: | 8 |
SM: | 1 |
Turns: | 15 |
Type: | Custom |
First Side: | Allies |
Second Side: | Axis |
Player Voting Stats | ||
---|---|---|
Member | Balance | Enjoyment |
Yossarian | Totally Pro Allies | 5 |
Bioman | Well Balanced | 7 |
Hawk Kriegsman | Well Balanced | 8 |
Hughen Tanken de Tote | Well Balanced | 7 |
Herr Straße Laufer | Totally Pro Allies | 4 |
Gaming Records | |||||||||
---|---|---|---|---|---|---|---|---|---|
1st Side Player | 2nd Side Player | Result | Score | ||||||
Ashcloud | vs. | Herr Straße Laufer | Allies Major Victory | 12 | 2 | ||||
Outlaw Josey Wales | vs. | itlnprd | Allies Major Victory | 12 | 2 | ||||
Hughen Tanken de Tote | vs. | Tank Killer | Allies Major Victory | 12 | 2 | ||||
Hawk Kriegsman | vs. | Mike Abberton | Allies Minor Victory | 9 | 4 | ||||
Michael | vs. | Bioman | Allies Major Victory | 12 | 2 |
I won this as the allies with over 3 times the points that I need for a major victory and I played it against a very competent player. I feel the scenario is way too short (the Japanese reinforcements don't have enough time to engage the enemy), the victory conditions are too low and there are no officers/leaders which robs the Japanese of their unique weapon, the Banzai attack. Otherwise I liked this scenario and feel with some adjustments it could be really good.