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1st Chronicles of V Pz Army - The Matrix Games version of West Front

1st Chronicles of V Pz Army Image
Campaign Series Ladder

1st Chronicles of V Pz Army

By von Earlmann
Axis 9 - 2 - 9 Allies
Rating: 8.61 (15)
Games Played: 20
SM: 10
Turns: 64
Type: Custom
First Side: Axis
Second Side: Allies
Downloads: 110
This scenario can only be played blind.

Dec 16,1944
Version 1.05 which has the updated 44 infantry..Part I of V Panzer Armee campaign during the Ardennes Offensive. Main forces are derived from German LXVI Infantry Corps and American 106th Inf Division. Best played H2H. Also very suitable for a 2x2 team game. The scenario is designed for AF off and EA on. Please view this as an historical type novel. The OOB is fairly accurate as to units etc but not 100% historical. Players may agree to have the Americans not blow bridges across Our River. It is not required as the design itself will make this fairly difficult but not impossible. I have tried to simulate the actual confusion and lack of communication for the Americans for the first day which is about 8 to 10 turns. After this they will continue to improve and strengthen so the Germans are forced to make some tough choices. I have been working on this trilogy for a long time now and this version of the first scenario has been tested and played extensively.I do wish to thank all those that have played it and given me valuable input as to maps and design. My intent was to make it exciting and I do believe it will be a real nailbiter for both sides at times. I hope you all enjoy this......it is a labor of love :-)
Earl (von Earlmann)
Player Voting Stats
Member Balance Enjoyment
Herr Straße Laufer's ProfileHerr Straße Laufer Well Balanced 7
Tiger 88's ProfileTiger 88 Moderately Pro Allies 9
kernel t's Profilekernel t Well Balanced 9
Reddog's ProfileReddog Well Balanced 10
Oberst's ProfileOberst Well Balanced 10
Gaming Records
1st Side Player 2nd Side Player Result Score
Allies Scud's Profile Scud vs. Panzerjaeger Panzerjaeger's Profile Axis Allies Minor Victory 90 40
Axis Nort's Profile Nort vs. kernel t kernel t's Profile Allies Axis Major Victory 120 20
Allies Cole's Profile Cole vs. kernel t kernel t's Profile Axis Allies Major Victory 120 20
Axis Ed's Profile Ed vs. kernel t kernel t's Profile Allies Axis Major Victory 90 15
Axis Cole's Profile Cole vs. Herr Straße Laufer Herr Straße Laufer's Profile Allies Axis Major Victory 90 15
Reddog
An excellent 2x2 Team game that could also be played 1x1 if you like large battles. A good mix of troops for both sides that makes for a challenging battle where the attacker becomes prey and then back to attacker.
Good Hunting,
Reddog
Von Earlmann
Lots of options for both sides....a must think scenario
"The secret to success is not just doing the things you enjoy but rather enjoying everything that you do."
Cole
Major
Cole Sat May 26, 2018 12:37 pm
Always thought this was balanced in favor of the Americans but past team game won a major as Germans. I believe a lot of the result depends on how the two sides maneuver and where they concentrate.

Issue with the current version of this scenario is that it is set to night for the whole game. Recommend you go into the scenario editor after a couple of turns and change visibility to 1 (for fog). Have yet to figure out when fog lifts and it depends how many turns in a day (estimate about 6-8 turns per day).
Scud
Lieutenant General
Scud Frid Oct 18, 2024 9:07 pm
Not a fan of large scenarios, but this one is an exception. Large map, slow movement, low visibility. Ambushes galore, for both sides. Good one.
Resolve then, that on this very ground, with small flags waving and tinny blasts on tiny trumpets, we shall meet the enemy, and not only may he be ours, he may be us. --Walt Kelly