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Bloody Bergen Op Zoom - The Matrix Games version of West Front

Bloody Bergen Op Zoom Image
Campaign Series Ladder

Bloody Bergen Op Zoom

By Huib Versloot
Allies 5 - 2 - 1 Axis
Rating: 8.73 (8)
Games Played: 8
SM: 2
Turns: 14
Type: Custom
First Side: Allies
Second Side: Axis
Downloads: 303
[Version 1.1, 11-10-2004] After the fierce engagements at Wouwsche Plantage, the 6th FJR fell back on the town of Bergen op Zoom. As the Canadians moved in the town, it became apparent that the Germans had no intention of defending the town itself, but moved just north of the town where the Zoom river and a wide drainage canal running east to west were formidable anti tank obstacles. For the Agylls, Bergen op zoom was all but an happy adventure. The battalion was ordered to make a set piece attack across the Zoom and the canal. Short rounds from friendly artillery and well organized German resistance brought the advance to a grinding halt. A second attack also failed and this left a group of Lincs, who had tried to divert the Germans, isolated on the enemy side of the canal. A third attack brought some kind of succes and the Argylls and a company of Lincs began the difficult task of clearing close parked buildings defended by enemy machine guns. Eventually Brigadier Jefferson also committed the Algonquin regiment and the South Alberta Regiment and both units helped complete the task.
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