Djebel Jaffa - The Matrix Games version of West Front
Rating: | 7.77 (23) |
Games Played: | 34 |
SM: | 4 |
Turns: | 18 |
Type: | Custom |
First Side: | Allies |
Second Side: | Axis |
Downloads: | 419 |
Djebel Jaffa was the last major battle in which the Tigers played a significant role. Supporting a counterattack by units of the newly arrived "HG" division, they seized this dominating hill on the road to Mateur! The tired parachutists quickly occupied the conquered positions and awaited for the counterattack which was soon to follow!
Player Voting Stats | ||
---|---|---|
Member | Balance | Enjoyment |
Laza | Totally Pro Allies | 4 |
Herve | Well Balanced | 8 |
Rudel | Slightly Pro Allies | 0 |
General Stymiest | Well Balanced | 8 |
Raven | Slightly Pro Allies | 7 |
Gaming Records | |||||||||
---|---|---|---|---|---|---|---|---|---|
1st Side Player | 2nd Side Player | Result | Score | ||||||
Cam | vs. | PawelM | Draw | 24 | 24 | ||||
dawags | vs. | Boisforas | Axis Major Victory | 48 | 8 | ||||
Zap | vs. | Cam | Allies Minor Loss | 16 | 36 | ||||
Scud | vs. | Boisforas | Allies Major Victory | 48 | 8 | ||||
Armored Inferno | vs. | Boisforas | Axis Major Victory | 48 | 8 |
Playing the scenario blind, it appears to be very well balanced. Once both players are aware of the OB, however, I suspect that it would lean much more hevaily to one side.
Once again, a very challenging scenario for both sides. The Axis have lots of 88's, Tigers I's, and a very strong position but the Allied player has some great stuff as well (Loved the 17lber ATG's)! This scenario will keep you on the edge of your seat right up to the end.
PBEM is balanced- has a good mix of forces on both sides to destroy the enemy with
Second play and found it favoring the Germans. Played from both sides and find it leans that way.
“The past was erased, the erasure was forgotten, the lie became the truth.”― George Orwell (1984)
Tough one for the British-must take out the German's ATGs & entrenched infantry up hill (& in the rain-LG Slim observations about British infantry attacks during WWII).
Must be played blind. If Allies know the location of Axis reinforcements, then those tanks are arriving on the map with Allied units at point blank range. This needs to be corrected.