Rating: |
7.47 (18) |
Games Played: |
27 |
SM: |
4 |
Turns: |
20 |
Type: |
Custom |
First Side: |
Axis |
Second Side: |
Allies |
Downloads: |
299 |
Near La Roche, Belgium [Best played against Human] The the 7th Armored Division quartermaster, Lt. Col. A. A. Miller, had been issuing rations, ammunition, and gasoline at Samree as fast as trucks could load. Although worried about the approaching Germans, he decided not to destroy the fuel dumps when he learned that Task Force Tucker was on its way from Dochamps. Little did they realize that they would be soon attacked by the entire 116. Panzer Division, "Windhund." Could the Americans hold the line and prevent the German advance to La Roche and Hotton?
Tucker.
2. Allow armor from TF Orr to come in one turn earlier.(Turn 12)
Historically, they did not come in until much later, but we need to make a
game out of this also.
3. Delay about 1/2 of the Panthers by one turn. You have to keep in mind,
that most players won't be as agressive in approaching Samree as I because
they will be playing blind.
4. Remove some of the later Volksgrenadier artillery and infantry. It gets
there too late for any real action. (Wagons and foot troops are very slow.)