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Fury of the Ram - The Matrix Games version of West Front

Fury of the Ram Image
Campaign Series Ladder

Fury of the Ram

By D. Bevard
Allies 9 - 5 - 12 Axis
Rating: 7.33 (20)
Games Played: 26
SM: 2
Turns: 15
Type: Stock
First Side: Allies
Second Side: Axis
Aslagh Ridge, 55km SSW of Tobruk, Libya: [Best played as Allied] The day after Rommel launched the assault on the Commonwealth's Gazala Line defenses in North Africa could have been the last day for the Afrika Korps. Despite some unexpected losses on the 27th, the Allied formations had not panicked and stood their ground rather than fleeing to the east as the Desert Fox expected. By the morning of the 28th the German mobile divisions were right where General Ritchie wanted them, trapped behind a line of minefields and fortified boxes and nearly surrounded by XXX Corps' armored brigades. However, once again as during Operation Crusader, a lack of coordination between the British field commanders resulted in piecemeal attacks instead of one concentrated blow. Late in the afternoon the crusader regiments of the 2nd Armoured Brigade began a much delayed advance to occupy Bir el Harmat and Aslagh Ridge to complete the isolation of the 15th and 21st Panzer Divisions. As the British squadrons neared their objectives they were met by a fury of anti-tank fire from elements of the Italian 132nd "Ariete" Armored Division and German heavy anti-tank units positioned by Rommel to cover the Axis supply lines.
Player Voting Stats
Member Balance Enjoyment
Cpt. Carroll's ProfileCpt. Carroll Totally Pro Axis 0
Unknown's ProfileUnknown Well Balanced 7
Unknown's ProfileUnknown Well Balanced 7
Unknown's ProfileUnknown Well Balanced 8
Tzamas's ProfileTzamas Well Balanced 7
Filthy-Missile
Starts off VERY slow for the axis. All units fixed and no release until turn 7?