Move'it! - The Matrix Games version of West Front
Rating: | 5.3 (2) |
Games Played: | 2 |
SM: | 4 |
Turns: | 20 |
Type: | Custom |
First Side: | Allies |
Second Side: | Axis |
Downloads: | 251 |
Bloody Mess! The 9th & 10th Gurkha Battalions has been decimated on Satre and Brecht - the two beaches flanking Point Morte. What should have been a dream Combined Opps against a single SS Inf Regiment has turned into a nightmare! Only the 11th Gurkhas remain and there's no choice - they have to land at Kafka 1 & 2 and take Ponte Morte or the South African 32nd Tank Battalion and the 51st Lorried Infantry Battalion will be stranded under the guns of Mt Diabolo. The intelligence chappies has screwed up again - seems that the 46th SS Repair Battalion has set up shop in St Augistine and was loaded down with all sorts of weaponry - including PzKpfw V1E's! Even worse: the 2nd Pz Battalion has been seen rushing South. Now it's up to the American Paras and the Gurkhas and they better move'it or this is going to be a total bloody disaster!
Gaming Records | |||||||||
---|---|---|---|---|---|---|---|---|---|
1st Side Player | 2nd Side Player | Result | Score | ||||||
Tiger 88 | vs. | Blitz Shadow Player | Allies Major Victory | 48 | 8 | ||||
Zdenec | vs. | Arkady | Allies Major Victory | 48 | 8 |
tough beginning for the allies - but breakthroughs are indeed real for allied player. stick with it..