Onslaught at Clervaux v1.1 - The Matrix Games version of West Front

Rating: | 8.45 (4) |
Games Played: | 5 |
SM: | 2 |
Turns: | 15 |
Type: | Custom |
First Side: | Allies |
Second Side: | Germany |
Downloads: | 424 |
23km ENE of Bastogne: [Best Played Human vs Human] With the situation in the Clervaux area unclear, the commander of the 28th Infantry Division releases his only reserve, the 2nd Battalion of the 110th Infantry Regiment, to the commander of the 110th in Clervaux. These reinforcements, and two Sherman tank companies, are to counterattack at daybreak to clear the main road and retake Marnarch. At the same time, however, the 2nd Panzer Division is preparing to assault Clervaux. Recommend optional rules: Extreme Fog-of-War, and Command Control. (WF v1.05)
Gaming Records | |||||||||
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1st Side Player | 2nd Side Player | Result | Score | ||||||
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Nort | vs. | Colonel Slack-Goodspeed | ![]() |
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Allies Major Loss | 4 | 24 |
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Yossarian | vs. | Zap | ![]() |
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Draw | 12 | 12 |
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Tiger 88 | vs. | Nort | ![]() |
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Allies Major Victory | 24 | 4 |
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Laza | vs. | Sir Killalot | ![]() |
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Draw | 12 | 12 |
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Laza | vs. | Sir Killalot | ![]() |
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Germany Major Victory | 24 | 4 |

In my humble opinion, this modified version of the scenario would be better balanced if the Germans had either less units, less smoke or less time.