Operation Market Garden - The Matrix Games version of West Front
2 - 2 - 1
Rating: | 3.98 (6) |
Games Played: | 5 |
SM: | 10 |
Turns: | 440 |
Type: | Custom |
First Side: | Allies |
Second Side: | Germany |
Player Voting Stats | ||
---|---|---|
Member | Balance | Enjoyment |
kernel t | Moderately Pro Allies | 8 |
Peiper | Totally Pro Allies | 8 |
kernel t | Totally Pro Allies | 7 |
Tankertony | Totally Pro Allies | 3 |
PawelM | Moderately Pro Allies | 8 |
Gaming Records | |||||||||
---|---|---|---|---|---|---|---|---|---|
1st Side Player | 2nd Side Player | Result | Score | ||||||
kernel t | vs. | Outlaw Josey Wales | Draw | 60 | 60 | ||||
PawelM | vs. | kernel t | Germany Major Victory | 120 | 20 | ||||
kernel t | vs. | Tankertony | Draw | 60 | 60 | ||||
Peiper | vs. | kernel t | Germany Major Loss | 20 | 120 | ||||
kernel t | vs. | Von Luck | Allies Major Victory | 120 | 20 |
Fun scenario,but XXX Corp.get to Arnhem much to soon.
400+ turns are an impossibility. Doesn't fit the game engine or flow. Can't take the 15 minute turn rate literally at this scale. Axis have ZERO chance to pull this one out. Americans and British ground forces can be in Arnhem by turn 40. Don't waste your time. Beautiful map!
Very tough for Germans with tiny window of opportunity for them.