Sidi-Bou-Zid - The Matrix Games version of West Front
Rating: | 8.17 (34) |
Games Played: | 38 |
SM: | 5 |
Turns: | 20 |
Type: | Custom |
First Side: | Axis |
Second Side: | Allies |
Downloads: | 590 |
Operation 'Frühlingerwind" started with the capture of Faid village. This opened the way towards Sidi-Bou-Zid and Sbeitla. In the path of the 10th and 21st panzerdivision lay the green troops of 1st US Armored division, supported by infantry. Positioned on the djebels and the small villages, the terrified GI's looked on as the mighty tanks of the battle hardened panzer divisions rolled towards their positions. The faith of II US Corps could be decided here! It the enemy wasn't stopped it could drive all the way to the coast!!
Player Voting Stats | ||
---|---|---|
Member | Balance | Enjoyment |
Blitz Shadow Player | Well Balanced | 7 |
Faldor | Moderately Pro Axis | 7 |
Minnow | Moderately Pro Axis | 7 |
Liebchen | Well Balanced | 9 |
Gunner | Slightly Pro Axis | 7 |
Gaming Records | |||||||||
---|---|---|---|---|---|---|---|---|---|
1st Side Player | 2nd Side Player | Result | Score | ||||||
dawags | vs. | Ashcloud | Allies Major Victory | 60 | 10 | ||||
Oberst | vs. | PawelM | Axis Major Victory | 60 | 10 | ||||
Panzerjaeger | vs. | fastphil | Axis Major Victory | 60 | 10 | ||||
Tankertony | vs. | Otto von Blotto | Allies Major Loss | 10 | 60 | ||||
Relayer | vs. | flanker | Draw | 30 | 30 |
It's a tense scenario,lots of action, but too many pieces to move for me.
Good timing of reinforcements and VP locations. Allies need to make the Germans pay while avoiding the long reach of their guns. Small margin for victory.
Allies have low morale and are outgunned. Good LOS and superior range of German side make it a tough battle for Allies. It is an interesting setup, but I feel it would do with some twekaing to Victory conditions to give Allied player a better chance.