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The Afrika Korps Strikes Back - The Matrix Games version of West Front

The Afrika Korps Strikes Back Image
Campaign Series Ladder

The Afrika Korps Strikes Back

By T. Herrschaft
Axis 76 - 26 - 49 Allies
Rating: 7.24 (89)
Games Played: 151
SM: 3
Turns: 16
Type: Stock
First Side: Axis
Second Side: Allies
Sidi Omar, 30km SW of Sollum, Libya: [Best played against human opponent] Fighting during the first days of Operation Battleaxe had impressed upon Rommel the toughness of the British Matilda. Though the British advance had been halted, the Afrika Korps' panzers had been unable to push them back. In an effort to grab control of the battle, Rommel elected to drive south through the desert around the 8th Army's west flank, then east to attack its rear. In order to protect his flank, Wavell sent 7th Armored Division to intercept. As the 5th Light approached Sidi Omar, a series of running battles took place, leaving a trail of broken tanks and vehicles through the desert, before the 7th Armoured retired to the east for the night.
Player Voting Stats
Member Balance Enjoyment
Don Fox's ProfileDon Fox Well Balanced 7
Blitz Shadow Player's ProfileBlitz Shadow Player Slightly Pro Axis 7
Blitz Shadow Player's ProfileBlitz Shadow Player Well Balanced 6
Blitz Shadow Player's ProfileBlitz Shadow Player Slightly Pro Axis 7
Blitz Shadow Player's ProfileBlitz Shadow Player Well Balanced 7
K K Rossokolski
Good game for helping out a rookie
RADO
Love this scenario!
fritzfarlig
1st Lieutenant
fritzfarlig Mon Oct 17, 2016 11:19 am
the british missing some AT units
Three63
Corporal
Three63 Mon Oct 23, 2017 12:38 am
Balanced, yet it's kinda hard as the Axis given that you need to take those VPs in the south trenchs and town to win.
XLVIII Pz. Korp
Lieutenant General
XLVIII Pz. Korp Thu Aug 01, 2019 12:29 am
Germans need to really hustle to pull this off, and shoot up some Brits on the way. Allies should do a slow pullback and delay ultimately concentrating for a showdown at Sidi Omar
Triarii
Master Sergeant
Triarii Sat Oct 05, 2019 2:52 pm
Excellent desert battle.
Schwerpunkt75
2nd Lieutenant
Schwerpunkt75 Sat Jun 13, 2020 8:20 pm
Victory conditions for this scenario need to be re-worked. As it stands, there is no incentive for the Allied player to stand and fight. The Germans can take all of the victory hexes on the map, and still be short of the points needed for victory. All the Allied player needs to do is withdraw his forces off the map and it's a guaranteed Allied victory.
RedDevil
General of the Army
RedDevil Wed Sep 16, 2020 11:50 pm
Great scenario that can go either way.
Faith Divides Us, Death Unites Us.