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The Charge of PanzerMeyer - The Matrix Games version of West Front

The Charge of PanzerMeyer Image
Campaign Series Ladder

The Charge of PanzerMeyer

By Stéphane Moutin
Axis 10 - 4 - 9 Allies
Rating: 8.19 (17)
Games Played: 23
SM: 4
Turns: 25
Type: Custom
First Side: Axis
Second Side: Allies
Downloads: 402
Normandy, June 7th 1944. Best played against human opponent. At 15:05 on the afternoon of D-Day, the OKW informed the 7. Armee that from that time the 21. Pz.Division and the 12. SS-Pz.Division would be under command of the 1. SS-Pz.Korps with orders to repell the English and Canadians to the sea on June 7th. When SS-Standartenfuhrer Kurt Meyer, Commander of SS-Pz.Gren.Rgt 25 ("Hitlerjugend" division) arrives at the Abbaye d'Ardenne on 7th June in the morning, he discovers that the 9th Canadian Brigade is about to march past his troops at hardly 1000 metres away, without realizing the presence of the ennemy. At 14:00, the Canadians are about to cross Route Nationale 13 and capture the Carpiquet airfield who has been evecuated by Luftwaffe ground personnel during the night. Meyer knows he cant wait for the scheduled attack to begin at 16:00 and, even if the whole division has yet to arrive, he decides to strike the flank of the canadian column in a devastating surprise echelon attack with his own regiment and the Panzer IVs of II./Pz.Rgt. 12. At 14:20, the attack begins...
Player Voting Stats
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StormBringer's ProfileStormBringer Well Balanced 6
StormBringer's ProfileStormBringer Well Balanced 6
JRTXX's ProfileJRTXX Well Balanced 9
Guderian's ProfileGuderian Well Balanced 6
x-para's Profilex-para Slightly Pro Allies 3
John Given
The German must be very careful to protect his tanks as well as his infantry, or the enemy will rack up huge points. Also, since many units on both sides are fixed, blind-shelling is not advised. I had the game at a minor victory at the last turn, but the allies get a good number of tanks, powerful AT guns, good infantry, and strong artillery (naval guns are especially punishing). I fought the good fight, and made Scud work hard to keep me from victory.
Thus, what is of supreme importance in war is to attack the enemy's strategy.

Sun Tzu
Triarii
Master Sergeant
Triarii Wed Jun 26, 2019 11:10 am
Excellent map. Result possibly depends more on the Allied decisions.
Big Ivan
Captain
Big Ivan Mon Oct 21, 2024 1:08 pm
Interesting design. Good map. Good force mix. With victory point hexes spread out rather evenly.