001_XMV - Vietnam
Rating: | 9.25 (2) |
Games Played: | 2 |
SM: | 2 |
Turns: | 60 |
Type: | Custom |
First Side: | US |
Second Side: | N. Vietnam |
Downloads: | 216 |
keif149
Random Firefight #2\April,1965\keif149\Squad size with individual
men\Play with Quality Loss and Size Density Options on.\Designed
originally in 2005 as a solo player scenario, I have revised
it in 8/14 to be playable both as a solo and pbem players. Plays
best with my Vietnam X Mod, but is fully functional with the
stock game engine. Contact me at [email protected] for further
information on the X Mod or read about it on the Squad Battles
forum at The Blitz.\The 60 turn length is necessary for the solo
player game and remains. In the two player game, the scenario
can be mutually concluded by both players when one side leaves
the battle or is destroyed.\\\ This is a meeting engagement between
two patrols. The orders are for the solo player but can give
you a starting point for your two player game. You could also
turn it into a search and destroy mission, set up and ambush,
or attack and defend.\IMPORTANT! Both sides are set for AI scripts.
However, if you play as the US side do not read the NVA sides
orders and vice versa if you are playing as the NVA side.\Play
against computer as full FOW.\\\\\\\\US orders: Take your patrol
to following way points. Map coordinates 1-63 22-57 31-60 47-68
58-52 74-51. In that order. If you complete the patrol exit your
units off the map at 85-50.\\\\\\\\ NVA orders: Take your patrol
to the following waypoints. Map coordinates 84-50 73-51 33-43
10-31 28-11 51-15 85-51. In that order. If you complete the patrol,
exit your units off the map at 0-63.
Random Firefight #2\April,1965\keif149\Squad size with individual
men\Play with Quality Loss and Size Density Options on.\Designed
originally in 2005 as a solo player scenario, I have revised
it in 8/14 to be playable both as a solo and pbem players. Plays
best with my Vietnam X Mod, but is fully functional with the
stock game engine. Contact me at [email protected] for further
information on the X Mod or read about it on the Squad Battles
forum at The Blitz.\The 60 turn length is necessary for the solo
player game and remains. In the two player game, the scenario
can be mutually concluded by both players when one side leaves
the battle or is destroyed.\\\ This is a meeting engagement between
two patrols. The orders are for the solo player but can give
you a starting point for your two player game. You could also
turn it into a search and destroy mission, set up and ambush,
or attack and defend.\IMPORTANT! Both sides are set for AI scripts.
However, if you play as the US side do not read the NVA sides
orders and vice versa if you are playing as the NVA side.\Play
against computer as full FOW.\\\\\\\\US orders: Take your patrol
to following way points. Map coordinates 1-63 22-57 31-60 47-68
58-52 74-51. In that order. If you complete the patrol exit your
units off the map at 85-50.\\\\\\\\ NVA orders: Take your patrol
to the following waypoints. Map coordinates 84-50 73-51 33-43
10-31 28-11 51-15 85-51. In that order. If you complete the patrol,
exit your units off the map at 0-63.
Gaming Records | |||||||||
---|---|---|---|---|---|---|---|---|---|
1st Side Player | 2nd Side Player | Result | Score | ||||||
keif149 | vs. | Richie61 | N. Vietnam Major Loss | 2 | 16 | ||||
keif149 | vs. | Richie61 | N. Vietnam Major Loss | 2 | 16 |
but the Air Force came thru :)