Courland Pocket 44 (Lost Battles) - War in the East
0 - 0 - 1
Rating: | 0 (0) |
Games Played: | 1 |
SM: | 2 |
Turns: | 13 |
Type: | Stock |
First Side: | USSR |
Second Side: | Axis |
Courland Pocket 44 (Lost Battles)
5 Oct 1944 to 3 January 1945.
Historical Overview:
The 3rd Panzer Army is shattered again leaving Army Group North bottled up in the Courland Peninsula. The Soviets spend several months attempting to crush the pocket while withdrawing powerful formations for other operations.
Scenario Overview:
This scenario should only be played by two human players or by an Axis player against the AI. The Key for the Soviets is to strike quickly towards the Baltic near Memel, and then turn north before the German army can prepare a strong east-west defence line.
Scenario Length: 13 turns
Axis Admin Points per turn: 10
Soviet Admin Points per turn: 10
There is no Axis player-turn on turn 1.
5 Oct 1944 to 3 January 1945.
Historical Overview:
The 3rd Panzer Army is shattered again leaving Army Group North bottled up in the Courland Peninsula. The Soviets spend several months attempting to crush the pocket while withdrawing powerful formations for other operations.
Scenario Overview:
This scenario should only be played by two human players or by an Axis player against the AI. The Key for the Soviets is to strike quickly towards the Baltic near Memel, and then turn north before the German army can prepare a strong east-west defence line.
Scenario Length: 13 turns
Axis Admin Points per turn: 10
Soviet Admin Points per turn: 10
There is no Axis player-turn on turn 1.
Gaming Records | |||||||||
---|---|---|---|---|---|---|---|---|---|
1st Side Player | 2nd Side Player | Result | Score | ||||||
Contra | vs. | Colleoni | Axis Major Victory | 30 | 10 |