Mackinac What If 2 - WDS Campaign 1812
Rating: | 7.3 (1) |
Games Played: | 1 |
SM: | 3 |
Turns: | 36 |
Type: | Custom |
First Side: | US |
Second Side: | British |
Player Voting Stats | ||
---|---|---|
Member | Balance | Enjoyment |
-72- | Slightly Pro British | 6 |
Gaming Records | |||||||||
---|---|---|---|---|---|---|---|---|---|
1st Side Player | 2nd Side Player | Result | Score | ||||||
-72- | vs. | tallin | British Major Win | 42 | 6 |
Kevin tried standing and delaying with artillery pieces near the farm vp hex. I managed a small scale double envelopment without even really breaking the pace of my march across the island. The Americans are very short of men in this one; but I think most of the pressure is on them. The pressure on the British side is to avoid something rash, as the best British unit in this one has morale levels of D (and are about 40 some odd men doled out into 4 units to boot). You rout, and you may not recoer in time to do anything useful.
Bydand