294. Collision in Maryland - WDS Campaign Gettysburg
3 - 0 - 0
Rating: | 8.4 (3) |
Games Played: | 3 |
SM: | 9 |
Turns: | 205 |
Type: | Stock |
First Side: | CSA |
Second Side: | Union |
THE SOUTH: The entire army has moved via Greencastle and then down the pike on Emmitsburg. Cavalry leads the advance. It is this force that comes in contact with a Union force of all arms west of Emmitsburg during the morning of June 27th. The infantry is ordered to hasten it's march as the action quickly heats up. The call is answered. The infantry of the army has made good time in its mountain crossing, and arrives in a steady stream throughout the day. THE NORTH: The army advances in two columns from Frederick. Just as the van of the force is approaching Emmitsburg it encounters Confederate cavalry. The cavalry is soon augmented by infantry and the fight is on. 12th Corps, the third of the three infantry corps in the right column, makes good time and follows hard on the heels of 1st and 11th Corps. The left hand column's trailing corps, including the artillery reserve, have problems keeping pace with the head of the column. It's after dark on June 28th before the tail of the column makes its appearance.
Player Voting Stats | ||
---|---|---|
Member | Balance | Enjoyment |
Steel God | Slightly Pro CSA | 10 |
2-81 Armor | Slightly Pro CSA | 5 |
Steel God | Well Balanced | 9 |
Gaming Records | |||||||||
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1st Side Player | 2nd Side Player | Result | Score | ||||||
Steel God | vs. | Up Quark | CSA Minor Win | 90 | 36 | ||||
KingMississippi | vs. | Steel God | Union Major Loss | 18 | 126 | ||||
Steel God | vs. | 2-81 Armor | CSA Minor Win | 90 | 36 |
Because of the Confederate Cavalry advantage at start this can be lost quickly by the Federal side if Buford's Cavalry is mauled, you must protect that from excessive loss early while maneuvering the AoP to intercept the ANV. It is however a rousing good scenario.