44. Armageddon on the Potomac II (var. 1) - WDS Campaign Gettysburg
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Rating: | 5.75 (2) |
Games Played: | 2 |
SM: | 10 |
Turns: | 272 |
Type: | Custom |
First Side: | Union |
Second Side: | CSA |
THE NORTH: The Army of the Potomac shifts south as fast as possible while still maintaining its cohesion. The operations in Pennsylvania were successful, but most of the rebel army avoided combat with the Union forces. Intelligence puts the Confederate army in force along Antietam Creek In the late afternoon of July 6th cavalry with strong infantry support crosses South Mountain at three places. The remainder of the army advances employing the southern route exclusively. By late morning the majority of the army will be west of the mountains and ready to give the rebel force what for. THE SOUTH: The plan was to construct a defense in depth, thoroughly entrenching the army in three lines. The first was to be along Antietam Creek; the second on the high ground to the rear of Hagerstown; and the third on strong terrain covering the bridge at Falling Waters. By the evening of July 8th the work is completed. A good thing it is as the Union army begins to make its presence felt at that time. Yankee cavalry backed by strong infantry support begins arriving in the area from several directions late that afternoon. By the morning of the 9th masses of infantry are appearing. Do or die time has come for the Army of Northern Virginia.
Player Voting Stats | ||
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Member | Balance | Enjoyment |
Blitz Shadow Player | Well Balanced | 8 |
Blitz Shadow Player | Well Balanced | 7 |
Gaming Records | |||||||||
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1st Side Player | 2nd Side Player | Result | Score | ||||||
Blitz Shadow Player | vs. | last rebel | Union Major Win | 84 | 12 | ||||
last rebel | vs. | Blitz Shadow Player | Union Major Loss | 12 | 84 |
Rebs are in a difficult pickle, with limited cannon shot, supplies, and outnumbered. You can either hope to stand your ground or carry the fight to the Union in the hopes of isolating pieces of his army with local superiority.
Very interesting as both sides. Confederates need to strike across in division sized raids very early (they'll lose if they sit and wait for the Yankees to pound them), before the Union gets it's Corps into position; always keeping in mind that they must keep a clear path to aford or bridge behind them for their escape. Union player must avoid serious contact until enough Corps are in place. Don't get your cavalry into brawls with infantry or you'll lose your shirt!