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075. Leipzig Operational - Unleashed - WDS Campaign Leipzig

075. Leipzig Operational - Unleashed Image
Black Powder Ladder

075. Leipzig Operational - Unleashed

By Bill Peters
French (Nap) 4 - 1 - 6 Allies (Nap)
Rating: 8.13 (11)
Games Played: 11
SM: 10
Turns: 353
Type: Custom
First Side: French (Nap)
Second Side: Allies (Nap)
16-19 October 1813 - Historical-Unleased - Intended to be played Head to Head - This version of the battle offers the players complete freedom of movement with the units with limited use of Fixed units - This scenario depicts all of actions of the Battle of Leipzig to include the 17th which was a day of inactivity for the most part (it rained rather heavily and the Allies needed rest after the large actions of the 16th). Suggested rules: no night turn attacks with movement limited to redeployment behind the front lines. It also would be best to consider that the heavy rain of the 17th will render muskets useless. The players could also use an orders system so that the fog of war on the battlefield keeps them from instantly reacting to movement on other portions of the battlefield. Special note: to those of you that play with the night movement house rule: this should not apply to units that arrive as reinforcements behind the main lines. The locations and times in the design are intended to allow the units to continue marching despite the fact that night has fallen. Both players will eventually exit their entire army from the map. The Allies must make sure that they use the proper exit hex that matches the nationality of the counter color: 0,24 Green Flag - Russian; 0,25 Orange Flag - Austrian; 0,27 Black/White Flag - Prussian; 0,28 Blue Cross/Yellow background Flag - Sweden. Victory is determined who holds the victory objectives at the end of the scenario (more than likely the Allies), the net difference between losses and the net difference between the troops exited.
Player Voting Stats
Member Balance Enjoyment
Eckerslyke's ProfileEckerslyke Well Balanced 10
agmoss99's Profileagmoss99 Slightly Pro French (Nap) 7
Eckerslyke's ProfileEckerslyke Well Balanced 10
agmoss99's Profileagmoss99 Well Balanced 10
agmoss99's Profileagmoss99 Moderately Pro French (Nap) 7
Gaming Records
1st Side Player 2nd Side Player Result Score
French (Nap) agmoss99's Profile agmoss99 vs. Cpt Courageous Cpt Courageous's Profile Allies (Nap) Draw 80 80
Allies (Nap) iley's Profile iley vs. Captain Al Captain Al's Profile French (Nap) Allies (Nap) Major Win 140 20
Allies (Nap) Captain Al's Profile Captain Al vs. iley iley's Profile French (Nap) Allies (Nap) Major Win 140 20
Allies (Nap) iley's Profile iley vs. agmoss99 agmoss99's Profile French (Nap) Allies (Nap) Minor Win 100 40
Allies (Nap) Chosen Man's Profile Chosen Man vs. iley iley's Profile French (Nap) Allies (Nap) Minor Win 100 40
agmoss99
General of the Army
agmoss99 Frid Jul 31, 2015 7:17 am
We used a modified OOB with lower unit qualities and far lower Victory Conditions. The Army of Bohemia fell apart slightly more quickly than in the stock version.
Chosen Man
Colonel
Chosen Man Sat Dec 09, 2017 12:09 pm
Big commitment
iley
Warrant Officer
iley Sat Mar 03, 2018 1:54 pm
French most take the initiative.