Rating: |
8.65 (4) |
Games Played: |
2 |
SM: |
1 |
Turns: |
15 |
Type: |
Stock |
First Side: |
CSA |
Second Side: |
Union |
(Historical) Five weeks after the Battle of Kernstown, a strategic Confederate victory, Confederate General Jackson marched his army west along the Parkersburg turnpike and soon encountered Union pickets near Rodgers' tollgate. The Union forces withdrew to McDowell. On May 8th, both sides, almost equally matched in numbers, looked for ways to flank each other. As a commander of either Union or Confederate troops, you must advance and drive your opponent from this field of battle.
The Union has 2 cavalry units that will stay fixed for the entire scenario, making them useless unless the CSA triggers their release accidentally. While they may have historically been present, including them the way they are up makes little sense.