Miracle of Shaiba - World War One Mod
Rating: | 3.9 (2) |
Games Played: | 1 |
SM: | 6 |
Turns: | 30 |
Type: | Stock |
First Side: | Turkey |
Second Side: | British |
Downloads: | 411 |
11 April, 1915
Shaiba, Mesopotamia, 9 miles SW of Basra. After the British
took the town of Qurna, the Turkish high command decided that
something must be done to repel the Allied advances in the area.
A force of two divisions and numerous Arabs, called the "Right
Wing Command" under Lt. Col. Sulaiman Askar, was concentrated
at Nasiriyeh. Its main objective was the recapture of Basra.
After a bombardment and small faint at Qurna, Askari moved his
main body of troops through Nukhailat and took up position in
the Barjisiyeh Wood. To meet him the British had sent two brigades
of the Poona Division, entrenched in the area of Shaiba. The
12th division just arrived in Mesopotamia mustered the 30th brigade
which made the difficult journey through flood plains to reinforce
the blocking action.
Shaiba, Mesopotamia, 9 miles SW of Basra. After the British
took the town of Qurna, the Turkish high command decided that
something must be done to repel the Allied advances in the area.
A force of two divisions and numerous Arabs, called the "Right
Wing Command" under Lt. Col. Sulaiman Askar, was concentrated
at Nasiriyeh. Its main objective was the recapture of Basra.
After a bombardment and small faint at Qurna, Askari moved his
main body of troops through Nukhailat and took up position in
the Barjisiyeh Wood. To meet him the British had sent two brigades
of the Poona Division, entrenched in the area of Shaiba. The
12th division just arrived in Mesopotamia mustered the 30th brigade
which made the difficult journey through flood plains to reinforce
the blocking action.
Player Voting Stats | ||
---|---|---|
Member | Balance | Enjoyment |
General Lee Ensayne | Moderately Pro British | 6 |
Scud | Totally Pro British | 5 |
Gaming Records | |||||||||
---|---|---|---|---|---|---|---|---|---|
1st Side Player | 2nd Side Player | Result | Score | ||||||
General Lee Ensayne | vs. | Scud | British Major Victory | 72 | 12 |
Unlike the real battle which started with an artillery barrage, the Ottomans are unable to move their fixed artillery until too late to make effective use of, arriving in direct fire locations around turn 27 of 30. There might be a gamey way of achieving a Turk draw or win, but where's the fun? Not for H2H.
Resolve then, that on this very ground, with small flags waving and tinny blasts on tiny trumpets, we shall meet the enemy, and not only may he be ours, he may be us. --Walt Kelly