Kursk 43 - Obstacle Movt
Greetings,
Looking at Obstacles in Kursk '43, Scenario 0705_06 A Gaping Hole_Alt
Movement into and through obstacles in Travel mode seems to work as advertised, but I am having issues with Deployed mode.
For instance, Hex 1,20 Motorised Infantry, morale B. Given command - Move on Foot. The unit has 26MP.
Move to penetrated obstacle at hex 2,20, clear hex, same elevation, Soft conditions.
Was expecting: one quarter of 26 = 6.5 plus clear (6 * 150%) 9 = 15.5, round up 16, so balance 10 after movement, but get 8. Can anyone explain this?
Does motorised infantry use 200% when on foot?
clear 6 * 200% = 12, one quarter 6.5 rounded down = 18. 26-18=8.
If so, is this the intention for motorised infantry? Don't think so because the clear hex cost is 9.
thx
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