• Blitz Shadow Player
  • Caius
  • redboot
  • Rules
  • Chain of Command
  • Members
  • Supported Ladders & Games
  • Downloads


Team Game: The Bolt out of the Blue
09-17-2008, 01:13 PM,
#31
RE: Team Game: The Bolt out of the Blue
About House rule #2: The intent is to not allow continious lines of gunships and Airmobile infantry in blocking positions behind enemy lines. No one should have a problem if a Helo is next to a ground unit behind your own lines.

We may have no need for house rules with the enhanced AAA capabilities of this scenario,but...you never know.

Keep it real and lets have a good one. Big Grin

Kuriltai
Quote this message in a reply
09-17-2008, 09:36 PM,
#32
RE: Team Game: The Bolt out of the Blue
Well i agree to the rules but sometimes a helo unit will get Disrupted and will end move on a road.
Quote this message in a reply
09-17-2008, 10:41 PM,
#33
RE: Team Game: The Bolt out of the Blue
Spooky Wrote:Well i agree to the rules but sometimes a helo unit will get Disrupted and will end move on a road.

No problem, there's no will of block a road, remember: Spirit of the rule is more important than the wording of the rule.

NATO agree with that House Rule, please FLG and Hiroo let us know if you agree.
Quote this message in a reply
09-17-2008, 11:36 PM,
#34
RE: Team Game: The Bolt out of the Blue
Indragnir Wrote:
Spooky Wrote:Well i agree to the rules but sometimes a helo unit will get Disrupted and will end move on a road.

No problem, there's no will of block a road, remember: Spirit of the rule is more important than the wording of the rule.

NATO agree with that House Rule, please FLG and Hiroo let us know if you agree.

I have no problem with that rule.
Quote this message in a reply


Forum Jump:


Users browsing this thread: 2 Guest(s)