• Blitz Shadow Player
  • Caius
  • redboot
  • Rules
  • Chain of Command
  • Members
  • Supported Ladders & Games
  • Downloads


Question Fulda Gap Mod
09-05-2014, 03:48 AM,
#1
Question Fulda Gap Mod
I have searched, but cannot find an answer to my question.

"Back in the Day" Cpt Cav created a FG '85 mod. As I remember, one of the house rules was that no one could cross the IGB until something like turn 8 or so.

Also, as I remember, game turns were two hours instead of 3.

Anyone have a link to this mod? I would like to take a look at it for old times sake.

Thanks!
Quote this message in a reply
09-05-2014, 04:12 AM, (This post was last modified: 09-05-2014, 04:14 AM by tbridges.)
#2
RE: Question Fulda Gap Mod
There are a number of older Fulda Gap mods on Glenn Saunders site. Some of them are by Mark Breed, aka Cpt Cav.

http://members.shaw.ca/gcsaunders/index.html
Quote this message in a reply
09-05-2014, 04:26 AM,
#3
RE: Question Fulda Gap Mod
(09-05-2014, 04:12 AM)tbridges Wrote: There are a number of older Fulda Gap mods on Glenn Saunders site. Some of them are by Mark Breed, aka Cpt Cav.

http://members.shaw.ca/gcsaunders/index.html

Found it! It fooled me because the description is for FG 85 as part of NGP.

Thanks.
Quote this message in a reply


Forum Jump:


Users browsing this thread: 4 Guest(s)