AI plan: preplanned artillery strikes?
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02-21-2015, 11:18 PM,
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Steiner14
Staff Sergeant
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Posts: 95
Joined: Aug 2012
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AI plan: preplanned artillery strikes?
Does anyone know how the AI executing preplanned artillery strikes can be done (also smoke)?
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02-22-2015, 03:32 AM,
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RE: AI plan: preplanned artillery strikes?
In the 3.0 manual from CMBN (it will be in other 3.x manuals too but might be in a different page) There is a section titled "Support Targets" on page 103 that describes it.
Here is what I know from experience. You can only plot one set of support missions and they will be executed for all AI plans. There is not specific smoke choice according to the manual but I have seen the AI use smoke but I have no idea what makes it decide to do that. It only is for an initial bombardment.
Frankly it is not very flexible.
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02-22-2015, 06:14 AM,
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Steiner14
Staff Sergeant
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Posts: 95
Joined: Aug 2012
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RE: AI plan: preplanned artillery strikes?
Thanks.
It's easy and convenient:
No need to assign observers or HQs or AI plans to the artillery units.
Under AI simply SUPPORT TARGET is chosen and the area painted on the map. The available parameters vary between destroy to suppress or smoke.
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02-26-2015, 05:32 AM,
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Steiner14
Staff Sergeant
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Posts: 95
Joined: Aug 2012
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RE: AI plan: preplanned artillery strikes?
Kohlenklau has found and posted a solution:
Quote:AI Mortar success!
I had 2 different FO's on map from start and placed them in good spots with LOS.
Then made the actual mortars show at R1=5, R2=10, R3=15.
I deployed them to make sure that the FO had them in contact. And a platoon HQ as well. Responsible adult types with radios.
The mortars do spend a turn deploying upon arrival.
But then pretty soon the board lights up with pretty green lines. If someone carelessly is spotted.
This one FO had 2 different missions going. They appear to take the normal long times to get the mission set-up. 5 minutes, 7 minutes, 9 minutes. They do fire spotting rounds and adjust.
A round too far left, a bit later a round too far right, a bit later one more or less on target, then a bit later, 4 rounds. bam bam bam bam.
It wasn't on the area of the AI plans Support Targets Axis. The platoon HQ also set-up a mission.
Unfortunately, it can't happen at night or when viz is very low due to fog or smoke.
So, this could be part of an AI defense plan for a scenario or also for AI on the attack. You don't need to get the initial preplanned barrage style from turn 1. It could come later on...
Actually, I now recall I did use an off-map mortar team that came in at R2. So, you could sprinkle low supply off-map mortar teams in with your R groups. They don't take up an AI slot either.
A prolonged defensive mortaring to make every round count. Come on ostfront winter module!
http://community.battlefront.com/topic/1...try1588997
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