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HQ's have no ammo????????????
02-19-2007, 09:10 AM,
#3
RE: HQ's have no ammo????????????
Dev is right. If you move an HQ, it will be out of ammo, and unable to fire, for at least one turn guaranteed ... and maybe longer depending on the supply levels built into the scenario by the designer.

Get your HQs where you think you want them quickly and then do not keep moving them.

Cheers,

Nort
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Messages In This Thread
HQ's have no ammo???????????? - by Montana Grizz - 02-19-2007, 08:09 AM
RE: HQ's have no ammo???????????? - by RedDevil - 02-19-2007, 08:40 AM
RE: HQ's have no ammo???????????? - by Nort - 02-19-2007, 09:10 AM
RE: HQ's have no ammo???????????? - by John Given - 02-19-2007, 10:12 AM

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