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Combat Mission: Shock Force
05-05-2008, 02:17 AM, (This post was last modified: 05-05-2008, 02:22 AM by redbear415 (FGM).)
#9
RE: Combat Mission: Shock Force
well i dont think they are thinking on the wallet see this
http://www.battlefront-store.com:8080//i...Itemid=213
I think they are making some money with the product. but i think we are not they targeted costumer.

This is the new module for the game. I think here is happening the same way that happen with the fly simulators they close up because the community was small and was no profit on that. They say that there is no room fro improvement on CMx1 so they move on to survive.

I don't think that after this module they will come back to CMx1, now the CMx2 is working more or less fine but it is boring play us vs Syrian. and the TCP/IP is laggy because of the data traffic. Also they don't expect the support of all the CMx1 community with this game, they think the same way with CMx2 WW2 they kill CMx1 no more of that except for the CMC campaign.
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Messages In This Thread
Combat Mission: Shock Force - by Der Kuenstler - 05-03-2008, 01:30 PM
RE: Combat Mission: Shock Force - by Bidermann - 05-03-2008, 06:03 PM
RE: Combat Mission: Shock Force - by Herr Schacht - 05-03-2008, 11:20 PM
RE: Combat Mission: Shock Force - by Okimaw - 05-04-2008, 12:23 AM
RE: Combat Mission: Shock Force - by enigma6584 - 05-04-2008, 12:35 AM
RE: Combat Mission: Shock Force - by redbear415 (FGM) - 05-05-2008, 02:17 AM

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